perform the movement at same time. The user move
the buttons and save the positions, move again and save again.
"f_punts" have the location and the object name.
Salut,
Josep
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Hi Josep,
a few questions if I may:
why the outer repeat loop?
What is in fld " "f_punts" ?
How exactly do you want your objects to move? aeMoveTo moves objects from their
current position to the endposition you specify.
All the best,
Malte
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use
aeUnlockMoves
end repeat
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Hi Josep (an all),
Taking up Anthonys suggestion, here is a quick animationEngine version.
create a stack, many buttons
name one of the buttons "doIt"
set the script of btn "doIt" to
on mouseUp pMouseBtnNo
if "animationEngine" is not among the lines of the stacksInUse then
answer "Th
Elegant !
Le 21 janv. 2011 à 16:23, Randy Hengst a écrit :
> on mouseUp
> move button "button1" relative 0,100 without waiting
> move button "button2" relative 0,100 without waiting
> end mouseUp
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ve one after one, when the first finish all the movement the
> next one begin the next...
>
> Salut,
> Josep
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If I understand requirements,
AnimationEngine does it pretty well
A quote from Maltes animationEngine docs:
"To act on multiple controls simultanously do the following
aeLock[commandname]s
[command]
[command]
aeUnlock[commandname]s
e.g.:
aeLockWidths
aeChangeWidth the long ID of grc 1,10
On Jan 21, 2011, at 3:14 PM, JosepM wrote:
>
> Nop... They move one after one, when the first finish all the movement the
> next one begin the next...
Can you group them and then move the group?
sims
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I know this can be scripted as you are working on it, but might it not be
easier to group your buttons, move the group, and then ungroup?
Craig Newman
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Nop... They move one after one, when the first finish all the movement the
next one begin the next...
Salut,
Josep
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This part always confuses me ... so this is kind of a guess. I think the
"send ...*in 0 ticks*" means that the message is queued for delivery, so
the repeat loop finishes, then the lockMoves gets set false, then
mouseUp finishes, and *then* your messages get delivered, one after another.
Try j
es_futbol" to
pLocationX,pLocationY
end ElementMove
Salut,
Josep
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