Andrew,
As you're probably aware, MG stores the with/without status bar as another
resolution group (you can find them in the custom properties of each card).
It's certainly not perfect, but it's a little better. It seems now like
objects (that appear correct when laying them out) do not obtain
Have you tried turning the statusbar on and off in Mobgui? That has worked for
me.
It seems to store the geometry for each, then occasionally does not detect the
correct one when the device is rotated. If you turn the setting off and then
on again for each card the geometry data is copied to
Has anybody else noticed a problem with MobGui with using rotated devices?
I have made both portrait and landscape cards. Then I fire up the
simulator to test my app, and rotate. The first card looks good. When I
switch to a second card, though, although the screen is rotated, MG has
loaded the