> But again, I would be very happy to be wrong on this.
>
> Anyone here know whether the App Store agreement is an exclusive one?
AFAIK (and its gone through a host of Japanese lawyers Ive worked with),
Apple isn't asking for exclusivity. But they are asking for specifics on the
version that is s
Some people are getting games accepted into the Mac App Store, and I'm pretty
sure those don't have standard buttons and other controls. Maybe the concern is
if you have a standard control that doesn't behave in a standard way?
One thing I know that apps are rejected for is if they have PowerPC
Richard Miller wrote:
Could you expand on the issue of non-standard GUI elements?... perhaps
some examples of what is not acceptable?
Hard to say specifically beyond those I cited earlier. There seems to
be a subjective element to the App Store review process, so the precise
expectations a
Thanks, Richard.
Could you expand on the issue of non-standard GUI elements?... perhaps
some examples of what is not acceptable?
If self-updating is not allowed, what is the easiest alternative? Or is
this app store going to operate like the iPad store, where the OS always
informs the user w
Richard Miller wrote:
Could someone please list the (primary) issues developers need to pay
attention to in order to make Mac apps compliant with the new store?
Prohibited items include self-updating (even though iTunes itself does
that), and non-standard GUI elements (even though iTunes itse
Could someone please list the (primary) issues developers need to pay
attention to in order to make Mac apps compliant with the new store?
I have a Mac app I've been selling for years. It uses a non-standard
interface. It also auto-updates when it first starts.
Is it problematic to simply sub