On Wed, Mar 26, 2014 at 5:35 PM, Neil Roger wrote:
> Once you set a resolution from this app, you should notice a significant
> performance increase in 6.6
>
Brilliant! Rolf's stack now tracks very smoothly AND I get even more screen
real estate.
Seems like you are definitely on the right track
Hi All,
Thank you for all of your feedback in regards to LiveCode 6.6 and retina
displays. We are aware of the performance hit our retina users are
experiencing and are working fast on implementing various optimizations.
There is a workaround that you may be interested in that I discovered
w
On Tue, Mar 25, 2014 at 9:11 PM, Trevor DeVore wrote:
> retina = a lot more pixels
>
> Take a look at this blog post from Mark Waddingham which provides some
> background and the solution that is being worked on:
>
That makes sense but it doesn't add up. I'm on Retina display and never
noticed an
Just read this out of interest and noted:
"However, that being said, my current experiments indicate that around a
two-fold increase in rendering speed should be attainable for large and
reasonably graphically complex stacks (lots of bitmap effects and gradients)
which should certainly help to
@Trevor
Thanks for pointing me and others to this great article from
Mark !
> Take a look at this blog post from Mark Waddingham which provides some
> background and the solution that is being worked on:
>
> http://livecode.com/blog/2014/03/18/hi-speed-hidpi/
>
> --
> Trevor DeVore
As it sta
On Tue, Mar 25, 2014 at 8:16 AM, Rolf Kocherhans
wrote:
> I noticed that LiveCode 6.6 is very slow on MacBooks with Retina display on
> everything I do with it.
>
retina = a lot more pixels
Take a look at this blog post from Mark Waddingham which provides some
background and the solution that is
Hello all
I noticed that LiveCode 6.6 is very slow on MacBooks with Retina display on
everything I do with it.
My latest project-stack has a size of 500kb with about 10 bg buttons on it and
3 bg fields. When I click onto a button to edit the script in 6.6 on Retina
MacBook,
I can count to two un