Re: @Kevin - some questions about GDRP and what exactly happens with the Lifetime Commercial (all current and future platforms) licenses

2024-07-24 Thread Kevin Miller via use-livecode
specific number of users without tracking for those of you that have more sensitive apps. The cloud solution in general will comply with GDPR yes. I have outlined in a specific video our policy on lifetime licenses, its on the page near the bottom for those of you that had those licenses (you will have

@Kevin - some questions about GDRP and what exactly happens with the Lifetime Commercial (all current and future platforms) licenses

2024-07-24 Thread matthias rebbe via use-livecode
located in the US or EU? Does it comply with GDRP? Does the new cloud solution in general comply with GDRP? What exactly happens to Livecode Server? What exactly happens with the Commercial Lifetime licenses from Kickstarter, which included current and all future platforms? Will they

Re: Questions on Wasm export, licenses and file siz

2023-10-13 Thread David Bovill via use-livecode
Lets take the following scenario: 1) We have a library of interactive components created in Livecode. They are structured as (Levure) components. They could be turned into script components easily, or LCB based components with a little more work. 2) We wish to compose a series of apps based on th

Re: Questions on Wasm export, licenses and file siz

2023-10-12 Thread David Bovill via use-livecode
Hi Richard specifically I need to know if I create an web page with multiple HTML5 export embeds whether the Livecode wasm approach forces the engine to be exported multiple times. On Thu, 12 Oct 2023 at 17:09, ambassador--- via use-livecode < use-livecode@lists.runrev.com> wrote: > David Bovill

RE: Questions on Wasm export, licenses and file siz

2023-10-12 Thread Ralph DiMola via use-livecode
ambassa...@fourthworld.com wrote: "JS is the only interactive language included in browsers. The best time to learn it was yesterday. The second best time is today." +1 My today was about 5 years ago. JS has been an asset to my workflow ever since. Being able get JS callbacks and invoke JS from

Re: Questions on Wasm export, licenses and file siz

2023-10-12 Thread ambassador--- via use-livecode
David Bovill wrote: > With the old JavaScript export you had a separation between the engine > and stacks such that you could cache the engine part in the browser to > speed up the loading of the much smaller stacks. Is that the case (or > it is intended to be the case in the future) with the wasm

Questions on Wasm export, licenses and file size

2023-10-12 Thread David Bovill via use-livecode
I know that HTML5 export is not quite ready yet - but I’m a patient man :) I would like to know how it works / will work - particularly with regard to the size of the exports. With the old JavaScript export you had a separation between the engine and stacks such that you could cache the engine pa

AW: OT: Has anybody experiences with apps for VPP licenses?

2017-06-11 Thread Tiemo Hollmann TB via use-livecode
: Randy Hengst Betreff: Re: OT: Has anybody experiences with apps for VPP licenses? Hi Tiemo, I assume you mean Volume Purchase Program for Education… right? I’ve set all of my apps to be available with the “education discount” you just check the appropriate radio button when setting the price of

Re: OT: Has anybody experiences with apps for VPP licenses?

2017-06-10 Thread Randy Hengst via use-livecode
> On Jun 9, 2017, at 8:17 AM, Tiemo Hollmann TB via use-livecode > wrote: > > Hello, I don't find adhoc the answers for my questions at apple, so I want > to ask you, if anybody has experiences, what it means to offer an app for > VPP licenses in the iOS appStore? I hav

OT: Has anybody experiences with apps for VPP licenses?

2017-06-09 Thread Tiemo Hollmann TB via use-livecode
Hello, I don't find adhoc the answers for my questions at apple, so I want to ask you, if anybody has experiences, what it means to offer an app for VPP licenses in the iOS appStore? I have an app offered in the appstore with inApp purchases, but inApp purchases are not allowed for the VPP pr

HTML5 & lifetime licenses [was: Re: Indy doubles in price because of HTML5 export ?]

2015-11-06 Thread Peter TB Brett
On 06/11/2015 11:00, Matthias Rebbe | M-R-D wrote: What i definitely know is, that the Lifetime Commercial License(now special Indy License without revenue limit) from the first Kickstarter campaign(the open source campaign) includes all existing and all future platforms. So HTML5 is definite

Re: Licenses ?? (maybe still annoying:)

2013-02-19 Thread J. Landman Gay
On 2/19/13 11:56 AM, Michael Mays wrote: Hello, On the RunRev store page I see categories of platforms with pay as you go and perpetual options. On the KickStarter pledge page for the open source project I see commercial and enterprise licenses with annual and lifetime options for all

Licenses ?? (maybe still annoying:)

2013-02-19 Thread Michael Mays
Hello, On the RunRev store page I see categories of platforms with pay as you go and perpetual options. On the KickStarter pledge page for the open source project I see commercial and enterprise licenses with annual and lifetime options for all platforms. Is there a link explaining the

Re: Making Sense of Licenses (bounced when server went down)

2011-10-26 Thread Mark Schonewille
Ralph, I did e-mail Heather. RunRev refuses to make trial copies available continuously. RunRev expects me to buy RunRev 5.0 without being able to test it first. Of course, they could decide differently, but they don't. -- Best regards, Mark Schonewille Economy-x-Talk Consulting and Software

RE: Making Sense of Licenses (bounced when server went down)

2011-10-26 Thread Ralph DiMola
...@lists.runrev.com [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Mark Schonewille Sent: Wednesday, October 26, 2011 4:09 PM To: How to use LiveCode Subject: Re: Making Sense of Licenses (bounced when server went down) So... you agree. With what exactly? Do you have any understanding

Re: Making Sense of Licenses (bounced when server went down)

2011-10-26 Thread Mark Schonewille
So... you agree. With what exactly? Do you have any understanding of the problem Mike, I and many others face? Do you mean it is stupid of me to expect being able to download a trial version every time RunRev releases a new version of LC? Is it stupid of me to expect at least one additional majo

RE: Making Sense of Licenses (bounced when server went down)

2011-10-26 Thread Ralph DiMola
-Original Message- From: use-livecode-boun...@lists.runrev.com [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Peter Alcibiades Sent: Friday, October 21, 2011 4:42 AM To: use-revolut...@lists.runrev.com Subject: Re: Making Sense of Licenses I've always found Rev very

Re: Making Sense of Licenses

2011-10-21 Thread Peter Alcibiades
han you've been assuming. -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Making-Sense-of-Licenses-tp3920750p3924879.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode mailing li

Re: Making Sense of Licenses

2011-10-21 Thread Mark Schonewille
Hi Peter, Good for you. How does your story help me solve my problem or help Mike to decide what to do (or even help OP answer his question ;-) ). -- Best regards, Mark Schonewille Economy-x-Talk Consulting and Software Engineering Homepage: http://economy-x-talk.com Twitter: http://twitter.co

Re: Making Sense of Licenses

2011-10-21 Thread Peter Alcibiades
Augustine, "Lord make me good, but not yet". You know you should. Yes, yes I do. Maybe tomorrow. -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Making-Sense-of-Licenses-tp3920750p3924684.html Sent from the Revolution - User

Re: Making Sense of Licenses

2011-10-20 Thread Maarten Koopmans
er in dot or dot-dot releases. Personally, I kept my licenses up to date because it was not too expensive, especially with the recently more agile release cycle. And FWIW: RunRev does pay attention to the needs (e.g. enhancements) of those opting in for the dev program. All in all, the last 6 m

Re: Making Sense of Licenses

2011-10-20 Thread Pete
Thanks Mark. As you say, can't predict the future but good to know what the current situation is, I guess the question should really be addressed to Heather. Pete Molly's Revenge On Thu, Oct 20, 2011 at 10:01 AM, Mark Schonewille < m.schonewi...@economy-x-talk.c

Re: Making Sense of Licenses

2011-10-20 Thread Mark Schonewille
Hi Pete, You never know what future brings, but I believe you'd pay for a new license instead of a renewal. If you wait yet another year, you'd still pay the same price for 7.0, which means you get all 6.0 features for free, just like any new customer. In my case, I'd pay for 5.0 after having

Re: Making Sense of Licenses

2011-10-20 Thread Pete
I'm curious as to what happens if you do this. If I opt to not get my 5.0 upgrade, then when 6.0 comes out decide I want it, do I have to pay the 6.0 upgrade fee AND the 5.0 upgrade fee? I would guess yes otherwise I'd be getting the 5.0 fixes and enhancements for free. Pete Molly's Revenge

Re: Making Sense of Licenses

2011-10-20 Thread Heather Nagey
Please email me in supp...@runrev.com and I can help you work out what you need. Regards, Heather On 20 Oct 2011, at 15:28, RevList wrote: It seems my original post was hijacked with the first response and no one answered my question. I need to know when my licenses expire and what it all

RE: Making Sense of Licenses

2011-10-20 Thread Lynn Fredricks
> But the price of the omega bundle, together with earning > deployment options in the summer academy was just too > enticing. I gave in and spent the money. However, for my > troubles, I lost my main client due to the web deployment > module simply not working. > > You can see why I am a bit

Re: Making Sense of Licenses

2011-10-20 Thread Richard Gaskin
Admin wrote: Oh. In every other program I have purchased, including software IDEs, it is almost always common to get a year (or more) of updates, so it was kind of assumed. For some reason, I thought I upgraded to complete, but you are right about me upgrading to Gold. I checked my purchases. Tr

Re: Making Sense of Licenses

2011-10-20 Thread Mark Schonewille
special offer or pay for a regular license, but regular licenses give you the freedom to wait a little longer before spending your money. My advice is: use the old version for making your stacks and buy a new version when you really need it, for example when you're ready to ship your

RE: Making Sense of Licenses

2011-10-20 Thread Mike Felker
Funny thing is, of all the goodies offered in the omega bundle, I bought it for live code, android and Franklin 3d. The SQL yoga seemed cool, but I have yet to use it. It was easier for me to just code the MySQL directly inside live code. It was all very straight forward and easy. But the pric

Re: Making Sense of Licenses

2011-10-20 Thread Mike Felker
In all fairness, I attended the summer academy and earned quite a few upgrades/deployment options for free and then they offered me a great deal on the gold option. If it were not for the buginess of the web deployment module and the incompleteness of the android deployment module, I would be fa

RE: Making Sense of Licenses

2011-10-20 Thread Lynn Fredricks
> I'd like to re-iterate however, that we certainly never > promised a year of updates with the Omega bundle. The only > license type we sell that carries a year of updates is the > Complete license. The Omegabundle included "Pro" 1 desktop and 1 mobile, which came to a $499 value (at the time)

Re: Making Sense of Licenses

2011-10-20 Thread Mike Felker
I would talk to Heather at runrev directly to get your answer. To me, the answer seems to be "depends". Mike RevList wrote: >It seems my original post was hijacked with the first response and no one >answered my question. >I need to know when my licenses expire and what i

Re: Making Sense of Licenses

2011-10-20 Thread Keith Clarke
2011, at 15:28, RevList wrote: > It seems my original post was hijacked with the first response and no one > answered my question. > I need to know when my licenses expire and what it all means. Please point me > in the right direction.

Re: Making Sense of Licenses

2011-10-20 Thread RevList
It seems my original post was hijacked with the first response and no one answered my question. I need to know when my licenses expire and what it all means. Please point me in the right direction. Stewart >I have to admit that I have not paid much attention to this lately so I may &g

Re: Making Sense of Licenses

2011-10-20 Thread Mark Schonewille
Hi Mike, I agree. It would be nice to either know what to expect or get free updates for a reasonable amount of time. RealStudio offers 3 months of updates for free. That's reasonable and avoids unexpected surprises. Thus I didn't need to think long before buying my RealStudio license. When I

Re: Making Sense of Licenses

2011-10-20 Thread Admin
much >> attention to this lately so I may have missed something, and also, because my employer use to pay for my RunRev licenses, I didn't worry too much. Things >> >>> have changed for me lately and it looks like if I >> want to continue developing using Li

Re: Making Sense of Licenses

2011-10-20 Thread Mark Schonewille
Ian, Hence "if". I hope Mike will tell what actually happened, after sorting it out with Heather. -- Best regards, Mark Schonewille Economy-x-Talk Consulting and Software Engineering Homepage: http://economy-x-talk.com Twitter: http://twitter.com/xtalkprogrammer KvK: 50277553 See what you get

Re: Making Sense of Licenses

2011-10-20 Thread Ian Wood
According to Heather, he didn't upgrade to Complete but to some other bundle. Ian On 20 Oct 2011, at 12:17, Mark Schonewille wrote: > If you upgraded to Complete a few months ago... shouldn't you be receiving > updates for one year without having to pay again? If not, then I'm so happy I > did

Re: Making Sense of Licenses

2011-10-20 Thread Mark Schonewille
Hi Mike, Basically, you are saying you feel you must buy 5.0 because it is better than 4.6. I am sure that 5.0 contains many bugs and lacks many features, just like 4.6. The difference is that a few bugs were fixed and a few features added, while a few more features, of which you didn't previou

Re: Making Sense of Licenses

2011-10-20 Thread Heather Nagey
2011 19:51:23 -0700, RevList wrote: I have to admit that I have not paid much attention to this lately so I may have missed something, and also, because my employer use to pay for my RunRev licenses, I didn't worry too much. Things have changed for me lately and it looks like if I want to

Re: Making Sense of Licenses

2011-10-20 Thread Ian Wood
you have previously bought desktop deployment that should still be working. > Is the Web Deployment the web plugin? Yes. > How long is the license good for? > How can I find out when the other licenses expire? Probably best to get in touch with Run

Re: Making Sense of Licenses

2011-10-20 Thread Ian Wood
Did the omega bundle include updates? Have you contacted RunRev about this? I'm paid up until 2015 but LC 5.0.0 wasn't showing up as a downloadable item, they fixed this within a couple of hours of my contacting them. Ian On 20 Oct 2011, at 05:47, Admin wrote: > I wish Runrev would man up and

Re: Making Sense of Licenses

2011-10-19 Thread Admin
aid much attention to this lately so I may have missed something, and also, because my employer use to pay for my RunRev licenses, I didn't worry too much. Things > have changed for me lately and it looks like if I want to continue developing using LiveCode, I am going to have to maintain the licens

Making Sense of Licenses

2011-10-19 Thread RevList
I have to admit that I have not paid much attention to this lately so I may have missed something, and also, because my employer use to pay for my RunRev licenses, I didn't worry too much. Things have changed for me lately and it looks like if I want to continue developing using LiveCode,

Re: Licenses

2011-10-13 Thread Andre Garzia
Mark, I have no clue but if you find it, could you post it here? Cheers andre On Thu, Oct 13, 2011 at 8:16 AM, Mark Schonewille < m.schonewi...@economy-x-talk.com> wrote: > Hi, > > I am looking for generally applicable EULA texts that are freely available. > The text itself should not be licens

Re: Licenses

2011-10-13 Thread Admin
I have a general EULA in english that use for my products. I would gladly share it with you. Mike On Thu, 13 Oct 2011 13:16:24 +0200, Mark Schonewille wrote: > Hi, > > I am looking for generally applicable EULA texts that are freely available. The text itself should not be licensed/copyr

Licenses

2011-10-13 Thread Mark Schonewille
Hi, I am looking for generally applicable EULA texts that are freely available. The text itself should not be licensed/copyrighted, i.e. it should be in the public domain. The text is preferably composed in multiple languages. The license itself should apply to commercial and free software, but

Re: Rev/Livecode project and GPL Licenses

2011-04-18 Thread Richard Gaskin
Mark Schonewille wrote: OpenVZ is free open source software, available under GNU GPL. OpenVZ is the basis of Parallels Virtuozzo Containers, a commercial virtualization solution offered by Parallels. OpenVZ project is supported by Parallels. http://wiki.openvz.org/Main_Page I'm not sure that

Re: Rev/Livecode project and GPL Licenses

2011-04-18 Thread Mark Schonewille
Richard: OpenVZ is free open source software, available under GNU GPL. OpenVZ is the basis of Parallels Virtuozzo Containers, a commercial virtualization solution offered by Parallels. OpenVZ project is supported by Parallels. http://wiki.openvz.org/Main_Page I'm not sure that this is the enti

Re: Rev/Livecode project and GPL Licenses

2011-04-18 Thread Richard Gaskin
Mark Schonewille wrote: > The trick is to provide a quality of services that's worth paying > for, including compiled binaries, while at the same time keeping > the open-source community at a big distance away from your commercial > product. You could also try to focus your open-source project on

Re: Rev/Livecode project and GPL Licenses

2011-04-18 Thread Mark Schonewille
Hi, The trick is to provide a quality of services that's worth paying for, including compiled binaries, while at the same time keeping the open-source community at a big distance away from your commercial product. You could also try to focus your open-source project on Unix flavours while focus

Re: Rev/Livecode project and GPL Licenses

2011-04-18 Thread Peter Brigham MD
On Apr 17, 2011, at 7:15 PM, Richard Gaskin wrote: > Peter Brigham wrote: > >> On Apr 15, 2011, at 10:14 AM, Richard Gaskin wrote: >> >>> Scott McDonald wrote: Where I was getting it mixed up, was that I was equating selling commercially with not making the source code available.

Re: Rev/Livecode project and GPL Licenses

2011-04-17 Thread Richard Gaskin
Peter Brigham wrote: > On Apr 15, 2011, at 10:14 AM, Richard Gaskin wrote: > >> Scott McDonald wrote: >>> Where I was getting it mixed up, was that I was equating selling >>> commercially with not making the source code available. >>> >>> But of course, they are not the same thing. >> >> Not ex

Re: Rev/Livecode project and GPL Licenses

2011-04-17 Thread Klaus on-rev
Hi all, > On Apr 15, 2011, at 10:14 AM, Richard Gaskin wrote: >> Scott McDonald wrote: >>> Thanks Mark for clarifying that. >>> Where I was getting it mixed up, was that I was equating selling >>> commercially with not making the source code available. >>> But of course, they are not the same thin

Re: Rev/Livecode project and GPL Licenses

2011-04-17 Thread Peter Brigham MD
On Apr 15, 2011, at 10:14 AM, Richard Gaskin wrote: > Scott McDonald wrote: > >> Thanks Mark for clarifying that. >> >> Where I was getting it mixed up, was that I was equating selling >> commercially with not making the source code available. >> >> But of course, they are not the same thing. >

Re: Rev/Livecode project and GPL Licenses

2011-04-16 Thread Richard Gaskin
your GPL project, changing a line of code in it, and redistributing the modified copy in either source or executable form. This is a feature of the GPL, not a bug. If you have different requirements there are plenty of other licenses to choose from. > Im not entirely sure how you d

Re: Rev/Livecode project and GPL Licenses

2011-04-16 Thread Mark Schonewille
Hi Richard, Don't forget that buying a LiveCode license, which is necessay to compile any open-source LC stack, might be much more expensive than paying for compiled open-source software. Im not entirely sure how you define 'free', but your statement regarding free software seems flawed, since

Re: Rev/Livecode project and GPL Licenses

2011-04-16 Thread Richard Gaskin
>> >> But if you can find an alternative solution using something governed >> by the Apache or MIT licenses you'll not have to worry about GLPing >> your own stuff. > > Richard, > > You'd be surprised how many don't know how to milk a cow or wouldn'

Re: Rev/Livecode project and GPL Licenses

2011-04-16 Thread Richmond
t, and others, like cows, have the price written round the back (under the tail). If the GPL-licensed technology you're considering is absolutely essential, you may have no choice. But if you can find an alternative solution using something governed by the Apache or MIT licenses you'll

Re: Rev/Livecode project and GPL Licenses

2011-04-16 Thread Mark Schonewille
many people pay for milk when they can get the > cow for free? > > If the GPL-licensed technology you're considering is absolutely essential, > you may have no choice. > > But if you can find an alternative solution using something governed by the > Apache or MI

Re: Rev/Livecode project and GPL Licenses

2011-04-16 Thread Scott McDonald
uot;Components, Controls, Tools and Resources for LiveCode" www.runrevplanet.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Rev-Livecode-project-and-GPL-Licenses-tp3445643p3453647.html Sent from the Revolution - User mailing list archive at Nabble.com. ___

Re: Rev/Livecode project and GPL Licenses

2011-04-15 Thread Chip Thomas
nd I am not a lawyer. > > - > -- > Scott McDonald > "Components, Controls, Tools and Resources for LiveCode" > www.runrevplanet.com > -- > View this message in context: > http://runtime-revolution.278305.n4.nabble.com/Rev-Livecode-project-and

Re: Rev/Livecode project and GPL Licenses

2011-04-15 Thread Richard Gaskin
get the cow for free? If the GPL-licensed technology you're considering is absolutely essential, you may have no choice. But if you can find an alternative solution using something governed by the Apache or MIT licenses you'll not have to worry about GLPing your own stuff. -- Rich

Re: Rev/Livecode project and GPL Licenses

2011-04-15 Thread Scott McDonald
eCode" www.runrevplanet.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Rev-Livecode-project-and-GPL-Licenses-tp3445643p3451548.html Sent from the Revolution - User mailing list archive at Nabble.com. ___ use-livecode ma

Re: Rev/Livecode project and GPL Licenses

2011-04-15 Thread Mark Schonewille
Hi, I know that this is not true. Under GPL, you can ALWAYS sell your software commercially, but if you do, you have to *offer* the source code as well. When you *offer* the source code, the buyer can decide to have *no interest* in the source code, which means that in some cases you may be dis

Re: Rev/Livecode project and GPL Licenses

2011-04-14 Thread Scott McDonald
are just my conclusions, and I am not a lawyer. - -- Scott McDonald "Components, Controls, Tools and Resources for LiveCode" www.runrevplanet.com -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Rev-Livecode-project-and-GPL-Licenses-tp3445643p3451250

Re: Rev/Livecode project and GPL Licenses

2011-04-14 Thread Chip Thomas
the >> parameters altogether clear, to me anyway. >> > > Volumes have been written about the GPL and FOSS in general. Big topic, > with many implications. > > Do you have a project you're thinking of deploying under the GPL? > If so, what are you goals in doin

Re: Rev/Livecode project and GPL Licenses

2011-04-12 Thread Richard Gaskin
. Do you have a project you're thinking of deploying under the GPL? If so, what are you goals in doing so? GPL can be a great option if it's what you need, but there are so many licenses available, and of course the creator of a work can define any terms he chooses, so it can be difficul

Re: Rev/Livecode project and GPL Licenses

2011-04-12 Thread Mark Schonewille
Hi Thomas, This might give you some ideas http://qery.us/pb In which way is your project going to be delivered to your customers? Is your project going to be distributed commercially? -- Best regards, Mark Schonewille Economy-x-Talk Consulting and Software Engineering Homepage: http://economy

Rev/Livecode project and GPL Licenses

2011-04-12 Thread Chip Thomas
I am wondering if anyone on this list has shipped a Rev/Livecode project that communicated with a code library released under the GPL license, and if so, your reasons for making your LiveCode project GPL or non-GPL. The GPL license is clear that it is possible to have closed-source commercial cod

Open Source Licenses (yet again)

2011-01-15 Thread Mark Wieder
All- I notice that Adobe/O'Reilly posts Actionscript snippets using the Creative Commons 3.0 license: http://creativecommons.org/licenses/by-nc-sa/3.0/ example (which btw is an easy example showing how to use OAuth to access foursquare.com data): http://cookbooks.adob

Renew Expired Valentina Licenses through November 23, 2010

2010-11-22 Thread Lynn Fredricks
http://www.valentina-db.com/en/company/news/1-latest-news/240-welcome-back-t o-valentina Hello all, Yah-hoo! I get the first commercial post on the list. Its like kicking it through freshly fallen snow! :-) We are running an amnesty campaign to allow those whose licenses expired to come back to