Re: LC app not displaying correctly on iPhone

2016-01-08 Thread Randy Hengst
Ray, I didn’t see a response to this… Yes, to your question… all you need to do is to make sure you include a link in the Standalone Application Settings for each of the iPhone Splash Screens. You don’t have to name the screens “Default” or anything specific. LC takes care of that in the build p

Re: LC app not displaying correctly on iPhone

2016-01-07 Thread Richard Miller
Thank you, Colin. Sent from my iPhone > On Jan 6, 2016, at 1:05 PM, Colin Holgate wrote: > > Exact fit is rarely what you would want to do, it will distort the card area > to fit the screen size. > > The black bars are because you didn’t include the default-5...@2x.png file. > > >> On Jan

Re: LC app not displaying correctly on iPhone

2016-01-06 Thread Ray
What is the default-5...@2x.png file and where does it go? Are these simply the files you specify in the Standalone Application settings? Would you happen to have a link to any lessons on this? I've Googled it and looked for it in the Livecode dictionary and I'm coming up empty handed. On 1

Re: LC app not displaying correctly on iPhone

2016-01-06 Thread Colin Holgate
Exact fit is rarely what you would want to do, it will distort the card area to fit the screen size. The black bars are because you didn’t include the default-5...@2x.png file. > On Jan 6, 2016, at 9:44 AM, Richard Miller wrote: > > I am testing a LC iPhone app on my iPad and iPhone 6S plus.

LC app not displaying correctly on iPhone

2016-01-06 Thread Richard Miller
I am testing a LC iPhone app on my iPad and iPhone 6S plus. I'm setting the fullscreenmode to "exactFit". The app displays perfectly on the iPad, but there is black space above and below the app on the iPhone. Nothing is cut off; it's just that the app is not filling the iPhone screen. I get the