n Services
rdim...@evergreeninfo.net
-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of
William Prothero via use-livecode
Sent: Sunday, August 13, 2017 1:00 AM
To: Use-livecode Use-livecode
Cc: William Prothero
Subject: Re: LC 9.0.0 dp8 won't launch iOS s
This works! Very easy once you know the location of the alligators in the swamp.
Best,
Bill P
> On Aug 11, 2017, at 10:11 PM, Evergreen Info
> wrote:
>
> I kept getting all sorts of weird Xcode related problems in until I started
> doing this.
>
> 1] Keep only one version of Xcode in the appl
Thanks for the ideas. I’ll do those things, Evergreen. I have been using iPhone
6 and above, but tomorrow, after a night’s sleep, I’ll follow the suggestions.
Thanks!
Bill P
> On Aug 11, 2017, at 10:43 PM, panagiotis merakos via use-livecode
> wrote:
>
> Hi Bill,
>
> In LC 9dp7 (or dp8, not
Hi Bill,
In LC 9dp7 (or dp8, not 100% sure), we removed support for 32bit
simulators. This means that if your simulator is set to iPhone SE or
iPhone5, the standalone will not launch. So you have to choose a 64bit
simulator (iphone6 and above).
Best regards,
Panos
On Aug 12, 2017 05:20, "Willi
Folks:
I’m trying to work on a new app that will send an sms message in iOS. But, as
it usually happens when I don’t use the simulator and XCode for a month or so,
new version come along and chaos seems to ensue. I had all of this working in
LC 8.1.4.
I’ve been working with LC 8.2.6 and LC9.0.