Jacqueline and Trevor:
Thank you, thank you for the info.
BTW, I did manually delete all of the empty folders and my app still found the
data files. BUT, I had already programmed the file system to look in the new
place. BUT, I also haven’t tried to do an iOS app yet, so probably best not to
del
On 12/6/2014, 1:46 PM, Trevor DeVore wrote:
If you are using 6.7 or 7.0.1 (which it sounds like you are) the take a
look at the "Non-executable file redirection on Mac" section of the
Release Notes.pdf. That explains a recent change made to the engine and the
standalone builder so that non-exe
On 12/6/2014, 10:38 AM, William Prothero wrote:
Here is Sam’s response:
--
When it comes to bundles, there’s a golden rule (or many more).
Main Executable application goes in the /MacOS folder.
Additional executable code goes in /Frameworks, /Plugins, or /Helpers.
Non executa
On Sat, Dec 6, 2014 at 11:38 AM, William Prothero
wrote:
> My application does work, after I made the needed code modifications to
> allow for the change in file structure that the standalone builder creates
> in the resulting bundle.
>
> Questions about the application package built by the stand
Folks:
Sorry for this long email. I hope that someone who has submitted apps to the
Apple store, with success, will give me a bit of help, as I’ve searched the
help files and tutorials and I haven’t found anything about the details of
using non-livecode files in an application.
The description