Re: LC's standalone Maker

2014-12-06 Thread William Prothero
Jacqueline and Trevor: Thank you, thank you for the info. BTW, I did manually delete all of the empty folders and my app still found the data files. BUT, I had already programmed the file system to look in the new place. BUT, I also haven’t tried to do an iOS app yet, so probably best not to del

Re: LC's standalone Maker

2014-12-06 Thread J. Landman Gay
On 12/6/2014, 1:46 PM, Trevor DeVore wrote: If you are using 6.7 or 7.0.1 (which it sounds like you are) the take a look at the "Non-executable file redirection on Mac" section of the Release Notes.pdf. That explains a recent change made to the engine and the standalone builder so that non-exe

Re: LC's standalone Maker

2014-12-06 Thread J. Landman Gay
On 12/6/2014, 10:38 AM, William Prothero wrote: Here is Sam’s response: -- When it comes to bundles, there’s a golden rule (or many more). Main Executable application goes in the /MacOS folder. Additional executable code goes in /Frameworks, /Plugins, or /Helpers. Non executa

Re: LC's standalone Maker

2014-12-06 Thread Trevor DeVore
On Sat, Dec 6, 2014 at 11:38 AM, William Prothero wrote: > My application does work, after I made the needed code modifications to > allow for the change in file structure that the standalone builder creates > in the resulting bundle. > > Questions about the application package built by the stand

LC's standalone Maker

2014-12-06 Thread William Prothero
Folks: Sorry for this long email. I hope that someone who has submitted apps to the Apple store, with success, will give me a bit of help, as I’ve searched the help files and tutorials and I haven’t found anything about the details of using non-livecode files in an application. The description