Re: Jumping Jack Flash

2015-07-04 Thread Richmond
On 04/07/15 18:14, Richmond wrote: On 04/07/15 18:11, Richmond wrote: On 04/07/15 15:10, Paul Dupuis wrote: On 7/4/2015 4:47 AM, Richmond wrote: One of the children on my Summer course was having 'problems' with animating a 'person' to jump [ think "Super Mario"]. Well, I don't know what he i

Re: Jumping Jack Flash

2015-07-04 Thread Richmond
On 04/07/15 18:11, Richmond wrote: On 04/07/15 15:10, Paul Dupuis wrote: On 7/4/2015 4:47 AM, Richmond wrote: One of the children on my Summer course was having 'problems' with animating a 'person' to jump [ think "Super Mario"]. Well, I don't know what he is doing this weekend, but it took me

Re: Jumping Jack Flash

2015-07-04 Thread Richmond
On 04/07/15 15:10, Paul Dupuis wrote: On 7/4/2015 4:47 AM, Richmond wrote: One of the children on my Summer course was having 'problems' with animating a 'person' to jump [ think "Super Mario"]. Well, I don't know what he is doing this weekend, but it took me all of 15 minutes to knock together

Re: Jumping Jack Flash

2015-07-04 Thread Mike Bonner
It actually seems simpler to me, but that's just familiarity. If you can figure out a good way to teach your students to grok gameloops, they are pretty handy. Pauls answer is probably best, do what you can to clear the pendingmessages. Good luck, if I think of a simple way to solve the problem,

Re: Jumping Jack Flash

2015-07-04 Thread Richmond
On 04/07/15 16:05, Mike Bonner wrote: Oh. The button at the top is a toggle to turn things on and off. So I discovered. As I said; very clever. Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscr

Re: Jumping Jack Flash

2015-07-04 Thread Richmond
On 04/07/15 16:04, Mike Bonner wrote: Heres an alternate method if you're interested. It removes the need to worry about repeat rates and overqueued messages. https://dl.dropboxusercontent.com/u/11957935/Walker.livecode That's clever stuff. In fact a bit too clever for something I can lob

Re: Jumping Jack Flash

2015-07-04 Thread Mike Bonner
Oh. The button at the top is a toggle to turn things on and off. On Sat, Jul 4, 2015 at 7:04 AM, Mike Bonner wrote: > Heres an alternate method if you're interested. It removes the need to > worry about repeat rates and overqueued messages. > > https://dl.dropboxusercontent.com/u/11957935/Walk

Re: Jumping Jack Flash

2015-07-04 Thread Mike Bonner
Heres an alternate method if you're interested. It removes the need to worry about repeat rates and overqueued messages. https://dl.dropboxusercontent.com/u/11957935/Walker.livecode On Sat, Jul 4, 2015 at 6:10 AM, Paul Dupuis wrote: > On 7/4/2015 4:47 AM, Richmond wrote: > > One of the childre

Re: Jumping Jack Flash

2015-07-04 Thread Paul Dupuis
On 7/4/2015 4:47 AM, Richmond wrote: > One of the children on my Summer course was having 'problems' with > animating a 'person' > to jump [ think "Super Mario"]. > > Well, I don't know what he is doing this weekend, but it took me all > of 15 minutes to knock together a basic walker-cum-jumper: >

Jumping Jack Flash

2015-07-04 Thread Richmond
One of the children on my Summer course was having 'problems' with animating a 'person' to jump [ think "Super Mario"]. Well, I don't know what he is doing this weekend, but it took me all of 15 minutes to knock together a basic walker-cum-jumper: https://www.dropbox.com/sh/tyt4o1md51bfair/AA