On Wed, Jul 9, 2014 at 2:37 AM, Björnke von Gierke wrote:
> If you're only really interested in european languages, being able to
> disable 99% of those will make the engine as small as it was before the
> changes.
I don't even want the rest of the european languages! (although ñ and
accents ca
On Wed, Jul 9, 2014 at 8:19 AM, Richard Gaskin
wrote:
> Anyone submit a request for a checkbox for this in the Standalone Builder?
or even a whole panel "Languages"
*--*
*Stephen Barncard - San Francisco Ca. USA - Deeds Not Words*
___
use-livecode ma
Björnke von Gierke wrote:
> A large part of the unicode bloat comes from the dictionaries. They
> are a kind of language descriptor for almost every written language
> on earth, their dialects, and synonym ways to write a character. If
> you're only really interested in european languages, being
A large part of the unicode bloat comes from the dictionaries. They are a kind
of language descriptor for almost every written language on earth, their
dialects, and synonym ways to write a character. If you're only really
interested in european languages, being able to disable 99% of those will
On 08.07.2014 at 20:36 Uhr +0300 Richmond apparently wrote:
Frankly if all I need is a title: I'll make it in a textField in the
IDE, tweak it around and do an "import
snapshot" so I end up with an image - then no Unicode needed at all.
You'd have to be daft to include
'a bloater' of a librar
On 08/07/14 20:24, J. Landman Gay wrote:
On 7/8/2014, 12:12 PM, Richmond wrote:
One of the words that has been buzzing around is 'modularise' (or,
possibly 'modularize' . . .);
and just as at present, with the standalone builder, one can opt to
include certain things and
exclude others, it would
On 7/8/2014, 12:12 PM, Richmond wrote:
One of the words that has been buzzing around is 'modularise' (or,
possibly 'modularize' . . .);
and just as at present, with the standalone builder, one can opt to
include certain things and
exclude others, it would be good if that capability was expanded s
On 08/07/14 20:02, J. Landman Gay wrote:
On 7/8/2014, 11:54 AM, stephen barncard wrote:
On Tue, Jul 8, 2014 at 9:50 AM, Richmond
wrote:
As far as I understand, a very large amount of the bloat (or 'bloat' if
you prefer) is
due to the open source stuff to expand Livecode's Unicode abilities:
On 7/8/2014, 11:54 AM, stephen barncard wrote:
On Tue, Jul 8, 2014 at 9:50 AM, Richmond
wrote:
As far as I understand, a very large amount of the bloat (or 'bloat' if
you prefer) is
due to the open source stuff to expand Livecode's Unicode abilities: they
will, most definitely
not be trimmed a
On Tue, Jul 8, 2014 at 9:50 AM, Richmond
wrote:
> As far as I understand, a very large amount of the bloat (or 'bloat' if
> you prefer) is
> due to the open source stuff to expand Livecode's Unicode abilities: they
> will, most definitely
> not be trimmed as they are very much part of the new fea
On 08/07/14 19:02, stephen barncard wrote:
On Tue, Jul 8, 2014 at 8:38 AM, Richmond
wrote:
Now, if I build a standalone with version 7 it is really bloated compared
with a standalone
hived off an earlier version: possibly because of all those additional
features my standalone is
not even going
On Tue, Jul 8, 2014 at 8:38 AM, Richmond
wrote:
> Now, if I build a standalone with version 7 it is really bloated compared
> with a standalone
> hived off an earlier version: possibly because of all those additional
> features my standalone is
> not even going to use.
>
As there is no GM versio
Well; for some reason the people who sent me that "thoughtful" message
left out the noun.
As I was unable to open the message for some reason I decided that it
must have
come from the good folks at RunRev.
AND, even if it didn't, it did make me start thinking about Livecode 7;
which is most
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