Re: Font embedding for iOS in LC9

2017-04-26 Thread Mike Kerner via use-livecode
we really, really, really need a central repo On Wed, Apr 26, 2017 at 12:23 PM, Andrew Bell via use-livecode < use-livecode@lists.runrev.com> wrote: > Try with 8 to make sure fonts work. There is a font bug in 9 on devices >> with retina screens. >> > > I should have searched the bug list first

Re: Font embedding for iOS in LC9

2017-04-26 Thread Andrew Bell via use-livecode
Try with 8 to make sure fonts work. There is a font bug in 9 on devices with retina screens. I should have searched the bug list first and I would have seen #19358 which describes this issue. I just did a build using 8.1.4rc1 with the same exact code base and the fonts work fine. Haven't

Re: Font embedding for iOS in LC9

2017-04-25 Thread Mike Kerner via use-livecode
Try with 8 to make sure fonts work. There is a font bug in 9 on devices with retina screens. On Tue, Apr 25, 2017 at 12:33 PM, Keith Martin via use-livecode < use-livecode@lists.runrev.com> wrote: > On 25 Apr 2017, at 15:36, Andrew Bell via use-livecode wrote: > > Digging around through my stack

Re: Font embedding for iOS in LC9

2017-04-25 Thread Keith Martin via use-livecode
On 25 Apr 2017, at 15:36, Andrew Bell via use-livecode wrote: Digging around through my stack I found some old commented out code for "start using font file tFont" but that seems to be Mac/PC standalone code not needed for mobile. Not actual insight, at least in the sense of answers, but I fo

Font embedding for iOS in LC9

2017-04-25 Thread Andrew Bell via use-livecode
I've been compiling an iOS app in 8.1.x but am trying to make the jump to 9.0dp6 for the cool new Business features like Remote Debugging. Things seemed to be working ok until I compiled a development version and installed it on my iPhone to find all my custom fonts were replaced with bla