Obviously, asking for the name of an object, when you know that the name is not
different between the actual objects, will not give you anything meaningful.
But you are wrong in assuming the target can only ever give you the name of an
object. So the target works just fine, for example:
on mous
The Target was the first thing I tried :)
I may have found that the answer is "you can't." I see that in the Lesson for
using the UITextField the first thing they do is check that there is only one
UITextField on the card, with the comment "# ensure that only one native text
input is open"
Bum
On Mar 23, 2011, at 5:33 PM, mac...@earthlink.net wrote:
> Is it possible, to find out which UITextField sent a message?
>
> It doesn't seem that the objects include their name, or ID, as a parameter
> with the messages they send, so if I have 2 or more UITextFields on a card,
> when I trap an
Is it possible, to find out which UITextField sent a message?
It doesn't seem that the objects include their name, or ID, as a parameter with
the messages they send, so if I have 2 or more UITextFields on a card, when I
trap an "inputReturnKey" message, is there any way to tell which field sent