Indeed, completely re-installing Xcode10.1 at this point will probably fix
the problem.
Another user in the forum had *exactly* the same problem after following
the instructions, and re-installing Xcode10.1 fixed the issue.
Kind regards,
Panos
--
On Thu, 5 Dec 2019 at 07:33, Jjs via use-livecode
Maybe a deinstall of all xcode versions, reboot, reinstall may do a miracle.
Seems like strange failures.
Marty Knapp via use-livecode schreef op 5
december 2019 00:48:01 CET:
>OK I took those steps but now when I launch Simulator I get this error:
>
>“Unable to boot device because it cannot be
OK I took those steps but now when I launch Simulator I get this error:
“Unable to boot device because it cannot be located on disk. Us eat device
manager in Xcode of the simctl command line tool to either delete the device
properly or erase the contents and settings.”
I try selecting a device
Hello Marty,
Hehe, OK, I think I know where the problem is. I had the same problem and
spent a lot of time trying to figure out the problem, as the error message
from the simulator is not informative at all. So, short description of the
problem:
By installing xcode11.x and its additional componen
onsistently for me. YMMV
--Andrew Bell
Date: Tue, 3 Dec 2019 20:16:06 -0800
From: Marty Knapp
Subject: Re: Connecting LC to Xcode
Wow, this is fun. Well thanks to Curry I got a version of Xcode that
works (10.1) with LC 9.5 and Mojave. I make a simple app with one
button and try to launc
Yes those are the steps I’ve tried, only using Xcode 10.1 (couldn’t get LC to
accept 11.2). When I click the “Test” button it starts going through the
process of prepping the app then errors out with the message “Unable to start
simulation: Failed to install the requested application”
If I chan
I love the way your steps are numbered 0 - 5. Very techy. :-)
Bob S
> On Dec 3, 2019, at 23:25 , panagiotis merakos via use-livecode
> wrote:
>
> Hello all,
>
> I usually follow these steps, and I almost never have problems with the
> simulator:
>
> (Note: these instructions are for Xcode11
Hello all,
I usually follow these steps, and I almost never have problems with the
simulator:
(Note: these instructions are for Xcode11.1, but are applicable to any
Xcode version)
0. Make sure the command line tools that will be used by LiveCode are the
ones of the correct Xcode:
(Launch Xcode
I found that launching the simulator and getting a device running BEFORE
testing from LC often helped. As an aside, since setting up LC 9.6.0(dp1) and
xCode 11.1 Ive been unable to get the simulator to load my app. I’m still
fiddling to see what how to attack it differently :- )
(If I go back t
Wow, this is fun. Well thanks to Curry I got a version of Xcode that works
(10.1) with LC 9.5 and Mojave. I make a simple app with one button and try to
launch in the Simulator and I get an error "The simulator seems to be taking a
long time to launch..." Sometimes get another error "Unable to s
LC and Xcode are a wee bit particular which version. Bookmark this page:
https://livecode.com/docs/9-5-0/faq/faq/
Best wishes,
Curry Kenworthy
Custom Software Development
"Better Methods, Better Results"
LiveCode Training and Consulting
http://livecodeconsulting.com/
___
I’m trying to get set up to build for iOS. I got an iOS development certificate
and a provisioning profile. In my standalone setting under iOS I have selected
that profile. But when I try to set up Preferences for mobile support, I locate
Xcode app bundle per the instructions (version 11.2.1) an
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