Re: App fails to launch after code signing

2021-04-25 Thread panagiotis merakos via use-livecode
Hello all, Yes, indeed, it seems the culprit is the Xcode version. We build LiveCode (and its externals) against the MacOSX 10.9 SDK, and set the minimum deployment version, again, to MacOSX 10.9. If you examine the externals using the "otool" command (otool -l /path/to/your.dylib | grep -B 1 -A

Re: App fails to launch after code signing

2021-04-25 Thread Jimmieson, Phil via use-livecode
Panos said that the older version of revZip was built with an older version of Xcode (11.x), vs the newer revZip (Xcode 12.x), so presumably the difference is due to that... Sent from my iPad > On 26 Apr 2021, at 07:11, J. Landman Gay via use-livecode > wrote: > > I was wondering the same t

Re: App fails to launch after code signing

2021-04-25 Thread J. Landman Gay via use-livecode
I was wondering the same thing, and also why an older version of revZip didn't need entitlements to be set. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | http://www.hyperactivesw.com On April 25, 2021 11:31:25 PM scott--- via use-livecode wrote: ps. Out of curio

Re: App fails to launch after code signing

2021-04-25 Thread scott--- via use-livecode
Adding the entitlement did the trick (I thought that I had tried it already but apparently not.) Oddly, I found that if I just swapped the revzip.bundle with one from an earlier version of LC I was able to build it without entitlements. Thanks for the help. —Scott ps. Out of curiosity, what mig

Re: App fails to launch after code signing

2021-04-25 Thread Peter Bogdanoff via use-livecode
Also, you don’t want to test the app/installer before signing it—that could cause things to fail. Peter > On Apr 25, 2021, at 4:44 PM, scott--- via use-livecode > wrote: > > Thanks for that pointer, Phil. It is suggestive of where I should start > digging first. > > — > Scott > >> On Apr 2

Re: App fails to launch after code signing

2021-04-25 Thread scott--- via use-livecode
Thanks for that pointer, Phil. It is suggestive of where I should start digging first. — Scott > On Apr 25, 2021, at 6:43 AM, Jimmieson, Phil via use-livecode > wrote: > > Hi Scott, > > I had something similar with an app that uses revZip. Have a look at this > discussion on livecode’s bug

Re: App fails to launch after code signing

2021-04-25 Thread Jimmieson, Phil via use-livecode
Hi Scott, I had something similar with an app that uses revZip. Have a look at this discussion on livecode’s bug reporter site: https://quality.livecode.com/show_bug.cgi?id=23176 Sent from my iPhone On 25 Apr 2021, at 11:38, scott--- via use-livecode wrote: I just tried building the app u

Re: App fails to launch after code signing

2021-04-25 Thread scott--- via use-livecode
I just tried building the app using LC 9.5.1 (business) rather than 9.6.2 (rc 5) which is what I had been using. And it worked… which is great but I have no idea why. — Scott > On Apr 25, 2021, at 1:04 AM, scott--- via use-livecode > wrote: > > I have created a standalone Mac app. It launch

App fails to launch after code signing

2021-04-25 Thread scott--- via use-livecode
I have created a standalone Mac app. It launches and works as expected. The problem is that after code signing it (though it throws a few errors they seem to all be ones that are generally regarded as bogus error messages) the app fails to launch. It reports success for code signing, notarizat