Tom Glod wrote:
> RGi rotate an svg using send it time and it seems to work really
> well.
> i can rotate many svgs simultaneouslyso maybe svg is the answer
> hereas far as a progress indicator.
It's surprising that the vector rendering of SVG is noticeably faster
for multi-frame an
Ahh.. good catch!
You should use:
-> SET THE ANGLE of widget xyz to N
just like with images you want to "rotate".
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Hi Swami,
> Am 13.12.2019 um 17:28 schrieb Sannyasin Brahmanathaswami via use-livecode
> :
> ...
> -- aside
> fyi dictionary is confused:
> rotate:
> OSmac, windows, linux
> Platforms desktop, server, mobile
ROTATE is for IMAGE editing only and maybe lossy in that case!
You shoul
@richard: I don't think *anything* including widget, run in a different thread
on LC
@HH and Tom
Great idea! (using send)
-- aside
fyi dictionary is confused:
rotate:
OS mac, windows, linux
Platforms desktop, server, mobile
It should say, (hopefully) iOS and Android..whateve
RGi rotate an svg using send it time and it seems to work really well.
i can rotate many svgs simultaneouslyso maybe svg is the answer
hereas far as a progress indicator.
On Thu, Dec 12, 2019 at 5:47 PM hh via use-livecode <
use-livecode@lists.runrev.com> wrote:
> @BR
>
> Don't run th
@BR
Don't run the gif as animation but do your own animation
by setting the (or some) frames using "send in time".
By that you can control better the "animation".
Using a widget for that is significantly slower (takes more
CPU) than LCS with such animations.
Does the SVG widget run in a separate thread?
--
Richard Gaskin
Fourth World Systems
Richmond wrote:
If you can convert the gif into a series of SVG images you could,
possibly, import them into a widget.
Richmond.
On 12.12.19 19:38, Sannyasin Brahmanathaswami via use-livecode wrote:
Hmmm.
If you can convert the gif into a series of SVG images you could,
possibly, import them into a widget.
Richmond.
On 12.12.19 19:38, Sannyasin Brahmanathaswami via use-livecode wrote:
Hmmm. "Indeed, without even the option of threaded GIF playback, it isn't
possible to
make a progress indicato
Presumably you mean the mobileBusyIndicator.
On 12.12.19 19:38, Sannyasin Brahmanathaswami via use-livecode wrote:
Hmmm. "Indeed, without even the option of threaded GIF playback, it isn't
possible to
make a progress indicator that doesn't affect overall performance, in
addition to having distu
Hmmm. "Indeed, without even the option of threaded GIF playback, it isn't
possible to
make a progress indicator that doesn't affect overall performance, in
addition to having disturbingly jerky appearance."
Yes, I suspected the "LC - Single thread" issue. at least the mobileIndicator
while "ugly
I read and agree. I think certain tasks ought to have independent threads
separate from the code engine. That shouldn't be too hard to implement, and
those tasks would not need to communicate with the main thread, since they are
essentially utilitarian in nature.
Bob S
> On Dec 10, 2019, at
Sannyasin Brahmanathaswami wrote:
> I switched from the mobileIndicator to installing an animated gif for
> Loading. This way I have control over the load process and can let
> users bail out.
>
> It is a lovely gif, but it "hangs" when the processor on phone is
> doing something else. It there a
I switched from the mobileIndicator to installing an animated gif for Loading.
This way I have control over the load process and can let users bail out.
It is a lovely gif, but it "hangs" when the processor on phone is doing
something else. It there are way to keep it's frames "circling" until g
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