Thanks for the details and inspiration. I have a desktop program that could
benefit from smartphone remote control, so I'll check out Monte's externals.
-- Tom Bodine
--
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http://runtime-revolution.278305.n4.nabble.com/ANN-Another-app-made-with-LiveCode-has-been-appr
Thanks Tom,
Glad you had a chance to download the software.
Both apps were built using version 6.1.3.
The desktop app is actually the master. The iPad app is simply a remote
control, telling the eye chart what to draw. Then the eye chart sends the data
to the iPad so the remote can display th
Mark Talluto wrote
> We used Monte's socket external for iOS to make the communication between
> the iPad and the desktop work. We specifically use UDP for all
> communication. It is extremely fast and reliable. We could not be
> happier with Monte's work on that external.
Congrats to your team
On Wed, Aug 21, 2013 at 2:17 PM, Mark Talluto wrote:
> There is an in-app component to make the app do more, but there is a twist.
> We are billing through the
> desktop app to make the mobile app get extended features. The iPad app
> communicates with the
> desktop app to know if the purchas
On Aug 23, 2013, at 12:21 AM, Heather Laine wrote:
> Mark, that's great. Looks as shiny as I'd expect something you produced to
> look :). I wonder if you would consider a newsletter article about the making
> of this app? It would be an interesting study of the pro's and con's of this
> appr
On Aug 23, 2013, at 12:38 PM, Ralph DiMola wrote:
> Another Apple Got-yah.
> Just got rejected for an update because I was testing another in-app product
> type that never made it into production. This IAP product was approved but
> subsequently rejected when I submitted a new binary. I deleted t
Another Apple Got-yah.
Just got rejected for an update because I was testing another in-app product
type that never made it into production. This IAP product was approved but
subsequently rejected when I submitted a new binary. I deleted the test
product and all went to green. Waiting for binary ap
Mark, that's great. Looks as shiny as I'd expect something you produced to look
:). I wonder if you would consider a newsletter article about the making of
this app? It would be an interesting study of the pro's and con's of this
approach, why you did it like this and of course any of the how yo
On Aug 21, 2013, at 7:19 PM, Michael Gruenthal wrote:
> Doesn't that violate the terms of your agreement with Apple?
I view Apple like the tide in the ocean. It is always moving. There are a
number of apps that hook into services that exist outside of the Apple
financial ecosystem. This is o
nother app made with LiveCode has been approved by Apple!
Fellow developers. I am happy to announce that we got our first iPad app
approved for the iTunes store. It took 5 days to get through.
Details:
The app is free. It is a companion app to a desktop service/product we
provide for the v
Doesn't that violate the terms of your agreement with Apple?
-Original Message-
From: Mark Talluto
Reply-To: How to use LiveCode
Date: Wednesday, August 21, 2013 5:17 PM
To: How to use LiveCode
Subject: ANN:Another app made with LiveCode has been approved by Apple!
Fellow devel
On Aug 21, 2013, at 3:26 PM, Randy Hengst wrote:
> Hi Mark,
>
> Congrats!
>
> How did you handle the "retina" requirement?
>
> be well,
> randy hengst
Hi Randy,
Eric wrote the app. In his words, "It is totally ghetto!"
He basically had the app memorize the rect of each control after laying
Hi Mark,
Congrats!
How did you handle the "retina" requirement?
be well,
randy hengst
-
On Aug 21, 2013, at 4:17 PM, Mark Talluto wrote:
> Fellow developers. I am happy to announce that we got our first iPad app
> approved for the iTunes store. It took 5 days to get through.
>
> Detail
On 22/08/2013, at 7:17 AM, Mark Talluto wrote:
> We used Monte's socket external for iOS to make the communication between the
> iPad and the desktop work. We specifically use UDP for all communication.
> It is extremely fast and reliable. We could not be happier with Monte's work
> on tha
Fellow developers. I am happy to announce that we got our first iPad app
approved for the iTunes store. It took 5 days to get through.
Details:
The app is free. It is a companion app to a desktop service/product we provide
for the vision testing market. There is an in-app component to make t
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