Hi
It looks like turn based matches won't make the 1.0 release because there's
been no response and I want to get something to those that have backed it ASAP.
Could people interested in beta testing the demo via test flight please let me
know and I'll be able to get you something by the end of
Hi Everyone
I hope to be able to setup a test flight demo with the funders to help test the
external either late this week or early next week. In addition to the peer to
peer messaging, leaderboards and achievements one of the funders is very keen
to have turn based matches implemented. It's a
gt; Sent: Friday, November 09, 2012 12:26 PM
> To: How to use LiveCode
> Subject: Re: [ANN] Game Center crowd funding opportunity
>
> Monte,
>
> I sent a payment for funding the Game Center external but encountered an
> error after submitting to paypal. It stated a database connec
Sent: Friday, November 09, 2012 12:26 PM
To: How to use LiveCode
Subject: Re: [ANN] Game Center crowd funding opportunity
Monte,
I sent a payment for funding the Game Center external but encountered an
error after submitting to paypal. It stated a database connection error. Now
I can't seem t
I got it thanks!
Getting really close now.
Please let me know if you didn't receive the invoice and ill send again. Maybe
MySQL went down on on-rev yet again... Seems to be up now.
Cheers
--
M E R Goulding
Software development services
mergExt - There's an external for that!
On 10/11/2012, a
Monte,
I sent a payment for funding the Game Center external but encountered an error
after submitting to paypal. It stated a database connection error. Now I can't
seem to even get the mergext site to load. Did it go through? how can I tell if
you received the payment?
Tom
-- Tom McGrath III
Hi Folks
We're not quite there yet. Anyone else interested in Game Center?
Cheers
Monte
On 07/11/2012, at 9:07 AM, Monte Goulding wrote:
> Now up to 12 funders and just tipping the 80% funded mark.
>
> On 06/11/2012, at 10:20 AM, Monte Goulding wrote:
>
>> Another couple of funders chipped i
Now up to 12 funders and just tipping the 80% funded mark.
On 06/11/2012, at 10:20 AM, Monte Goulding wrote:
> Another couple of funders chipped in today so we are now 60% funded.
--
M E R Goulding
Software development services
Bespoke application development for vertical markets
mergExt - Th
Another couple of funders chipped in today so we are now 60% funded.
On 06/11/2012, at 6:42 AM, Monte Goulding wrote:
> We are now up to 7 funders and half way there!
--
M E R Goulding
Software development services
Bespoke application development for vertical markets
mergExt - There's an exte
We are now up to 7 funders and half way there!
--
M E R Goulding
Software development services
mergExt - There's an external for that!
On 05/11/2012, at 11:00 AM, Monte Goulding wrote:
> We are up to 4 funders now and about 1/5th of the way to what's required to
> get the first version out.
Hi Monte,
5 funders! I just send my contribution to the project...
Salut,
Josep M
>
>
>
> We are up to 4 funders now and about 1/5th of the way to what's required to
> get the first version out.
>
> What do people think about crowd funding? I'm looking at this as a test case
> to see if i
On 05/11/2012, at 1:16 PM, Colin Holgate wrote:
> No of course not. I wouldn't hear a word spoken against MergExt! No, it's you
> that's disruptive and annoying...
>
> Just teasing!
Ahaha... It's funny because it's true ;-)
--
M E R Goulding
Software development services
Bespoke application
No of course not. I wouldn't hear a word spoken against MergExt! No, it's you
that's disruptive and annoying...
Just teasing!
On Nov 4, 2012, at 8:18 PM, Monte Goulding wrote:
> That describes what mergExt is about quite well... hopefully not the
> disruptive and annoying part ;-)
_
On 05/11/2012, at 12:00 PM, Colin Holgate wrote:
> Mostly I find Game Center to be disruptive and annoying. But that has nothing
> to do with whether clients ask for the feature. We want as few reasons as
> possible for saying why LiveCode should not be the tool to use.
That describes what mer
Mostly I find Game Center to be disruptive and annoying. But that has nothing
to do with whether clients ask for the feature. We want as few reasons as
possible for saying why LiveCode should not be the tool to use.
___
use-livecode mailing list
use-liv
On 05/11/2012, at 11:39 AM, Peter Haworth wrote:
> The only problem I have with your implementation of it, and I may be
> misunderstanding it, is that the funders still have to pay something for
> what they are funding, over and above the crowd funding amount.
>
> Most of my experience with crow
The market size is unknown but smallish based on my experience with mergExt
over the past year.
On 05/11/2012, at 11:26 AM, Mark Schonewille wrote:
> market may not be large enough to make crowd funding successful.
--
M E R Goulding
Software development services
Bespoke application development
Hi Monte,
I like the idea of crowd funding if it helps get a product out the door.
The only problem I have with your implementation of it, and I may be
misunderstanding it, is that the funders still have to pay something for
what they are funding, over and above the crowd funding amount.
Most of
On 05/11/2012, at 11:08 AM, Jerry Jensen wrote:
> I like crowd funding. If I had any use for this one, current or projected,
> I'd be in.
Great, that's really important feedback. Basically mergExt is about developing
extensions for LiveCode under conditions that make it possible to share them
Hi,
Crowd funding can be a very effective way to achieve a goal. Remember
iHUG/eHUG's attempts to save HyperCard? This was financed through crowd
funding. Although HyperCard wasn't saved, we did get to talk to the general
director of Apple Europe Cazeneuve (now working at Bouygues Telecom
Entr
I like crowd funding. If I had any use for this one, current or projected, I'd
be in.
.Jerry Jensen
On Nov 4, 2012, at 4:00 PM, Monte Goulding wrote:
> We are up to 4 funders now and about 1/5th of the way to what's required to
> get the first version out.
>
> What do people think about crowd
We are up to 4 funders now and about 1/5th of the way to what's required to get
the first version out.
What do people think about crowd funding? I'm looking at this as a test case to
see if it should be a regular part of the mergExt business. The concept seems
to fit with what mergExt is about.
We're up to three funders now!
--
M E R Goulding
Software development services
mergExt - There's an external for that!
On 02/11/2012, at 5:48 PM, Scott Rossi wrote:
> That's a great deal Monte, thanks for offering this. I've contributed to
> Monte's effort -- Game Center interaction is almost
That's a great deal Monte, thanks for offering this. I've contributed to
Monte's effort -- Game Center interaction is almost a requirement for iOS
games these days. Am hoping other folks get on board too.
Best Regards,
Scott Rossi
Creative Director
Tactile Media, UX Design
On 11/1/12 11:16
I'm very happy to announce that the first person has put some funding into this
external. After some discussions I have decided to offer 50% discount on the
external (or 20% on the iOS suite) if the funding is $10 or more. Let's make
this happen.
On 01/11/2012, at 11:11 AM, Monte Goulding wrote
Hi All
I have been asked by a couple of people to put up a crowd funding page for a
Game Center external. If you would like to contribute to it's development then
there's more info at http://mergext.com/fund/
You can contribute as little or as much as you like. There's no benefits for
funding
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