Scott hi,
It looks very promising, especially the *Blur* external.
I wanted to try it out first, unfortunately the demo throws an error as
*Error in function handler: pixelDensity()*.
What am I doing wrong?
Best,
~ Ender
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Mac OS X 10.9.1 • Live
Bob Sneidar-2 wrote
>>Now, I’m sure it’s just an example, and you aren’t really using a one line
function called calcSum. Are you?? :-)
>
>>Bob
:))
No, Bob, of course not :)
It's 5062 lines of code.
Following many advices in this thread; I've rearranged my code to benefit
from backscripts.
It's
Deepest, deepest condolences...
Words are sadly all we have despite their insufficiency.
~ Ender
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Mac OS X 10.9.1 • LiveCode 6.5.1 & xCode 5.0.1
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