> On 5 Jun 2024, at 2:00 am, Craig wrote:
>
> The docs must be wrong. I just tested with all seven of the graphic options
> in the tools palette, and they all rotate just fine.
You are absolutely right, a roundedRect graphic does rotate with revPolyRotate.
Don’t know why I trusted the docs
Craig wrote:
> The docs must be wrong. I just tested with all seven of the graphic
> options in the tools palette, and they all rotate just fine.
I'd guess that Dictionary entry was written before July 7, 2007.
In the revcommonlibrary script you'll find the revRotatePoly command on lines
496 thr
The docs must be wrong. I just tested with all seven of the graphic options in
the tools palette, and they all rotate just fine.
Craig
> On May 31, 2024, at 9:30 PM, Neville Smythe via use-livecode
> wrote:
>
> Many thanks Craig and Bernd for your suggestions
>
> Craig: Unfortunately the doc
I followed this one for a little while: https://www.reddit.com/r/livecode/
It was not very active, and, like many Reddit groups, prone to SPAM.
Reddit, in general, does have a large developer community.
On 6/3/2024 7:22 PM, Richard Gaskin via use-livecode wrote:
For LC support nothing beats t
LiveCode refuses to scale rotated images if the angle is set and lockloc is
false but if you set lockloc to true you can scale the rotated image. If you
just rotate an image with lockloc set (to true) it will always keep the image
inside the original bounding box which is normally not what you w