That is good!
So, what is the process of selling with Apple?
1. Pay for a developers license
2. Create standalone
3. Get a certificate
4. Strip out all of the 32-bit files
5. Code sign the app with terminal or another app
6. Place app on the app store or wherever
JB
> On Dec 13, 2018, at
I, myself am right now trying to figure out Apple’s system so I can publish my
(not-mobile, not-App Store) program which is distributed from my website, and
not have the user see dire warnings.
I’m in the Dev program, have the certificate, but am still having the issue. So
I am very interested
For anyone interested, my OSX Code Signing nightmare has been resolved.
Only one person contacted me with an offer of consulting on an online
meeting, Sean Cole of Pi Digital Products Ltd.
A huge thank you to Sean. Our online meeting lasted 15 minutes. As I
expected, in a few minutes he notic
On 12/12/18 1:20 PM, Paul Dupuis via use-livecode wrote:
Either there are not enough people willing to pay for 3rd party
developer services for 3rd party developers to make a living at it OR
the market of people wanting LC related developer expertise is larger
than the available number of "expe