Thanks for doing a test. I'll need to get some videos together to really
show what it does. I'll need to wait until after LCG though... I'm such a
procrastinator :)
The stack was built as a proof of concept that the GM and PM could work
effectively on mobile. The stack works fully on iOS. From
I suspect the paranoid among us already know this, but I didn't realize
it was quite so easy:
https://null-byte.wonderhowto.com/how-to/use-command-injection-pop-reverse-shell-web-server-0185760/
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Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software |
I tried your test stack but I don't think I know how to use it. The
existing URL in the browser widget (your site) returns an error: Webpage
not available, net::ERR_CACHE_MISS. I changed it to google.com and got
the same thing.
At any rate, changing the fullscreenMode re-wrapped the text in th
Hi folks, am I correct to assume that a 64 bit build of livecode will
enable the engine to do more precise math? I want to build a tool that
requires precise division with really small decimals and multiplication of
large numbers I want to know the number of digits is can reliably count on
on bot
I have a question/small favor to ask someone that develops on Android.
When you place a browser widget on a stack and deploy to iOS, the content
inside the widget is always at native resolution. If you use a resize
handler or the GM to position the rect and a FullScreenMode of noScale,
everything