I gave this a try, I switched to "Select Inclusions" and selected the SVG
Text widget. It still does not work.
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> On Dec 6, 2016, at 7:13 AM, Tiemo Hollmann TB wrote:
>
> Thanks Peter, that works fine.
> Perhaps you could add a cross reference in the docs at uniEncode/uniDecode
> to textEncode/textDecode, that would have helped me.
> I know, that there was written a lot about UTF-8 when it was released in
I'm not sure if this has been done as a widget, but you can certainly
accomplish this with a couple of buttons grouped together and a bit of
script.
On Wed, Dec 7, 2016 at 12:13 PM, rjd318 wrote:
>
> Hi - I thought I read here once how this is accomplished but can't seem to
> find it. Is this po
Another thing to try that helped me more than once is to copy/paste the script
(the ENTIRE script not just the handlers) into a text file formatted for Text
Only then copy/paste it back into your script replacing what is there. I think
it has something to do with the unicode text thingummy.
Bob
I arrayencode...compress .then binaryencode into straight up text file
or field
On Wed, Dec 7, 2016 at 2:15 PM, proth...@earthlearningsolutions.org <
proth...@earthlearningsolutions.org> wrote:
> Jacqueline,
> Thanks. Worrying about nothing.
> Bill
>
> William Prothero
> http://es.earthednet.
Jacqueline,
Thanks. Worrying about nothing.
Bill
William Prothero
http://es.earthednet.org
> On Dec 7, 2016, at 11:11 AM, J. Landman Gay wrote:
>
> This isn't much of an issue on mobile. An update will change the app itself
> but not touch the user data. You can store it in the Documents fold
This isn't much of an issue on mobile. An update will change the app
itself but not touch the user data. You can store it in the Documents
folder and it will stay there, no need for cloud storage unless your app
requires that for some reason.
On 12/7/16 12:43 PM, proth...@earthlearningsolution
Alex Tweedly wrote:
> On 07/12/2016 17:13, Richard Gaskin wrote:
>> If your data can be well expressed with key-value pairs, use arrays
>> locally, and a key-value store like CouchDB or MondgoDB for servers
>> (I hear there's a great library available for using CouchDB in LC
>> ).
>>
> Could you
CouchDB Library is here:
https://github.com/madpink/couchdb4livecode
Forum thread here:
http://forums.livecode.com/viewtopic.php?f=12&t=24925&hilit=couchdb
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On this subject, I am wondering about the best way to make user entered data
persist between upgrades, on mobile. On an app I made for myself, I store it to
my personal server, but for wider distribution, I've been planning on Dropbox,
since livecode supports it. Are there other options that you
I started having "wait" issues starting with 6.6.2 rc4.
http://quality.livecode.com/show_bug.cgi?id=12508
Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net
-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Ph
On 07/12/2016 17:13, Richard Gaskin wrote:
If your data can be well expressed with key-value pairs, use arrays
locally, and a key-value store like CouchDB or MondgoDB for servers (I
hear there's a great library available for using CouchDB in LC ).
Could you perhaps say more about that ?
Wh
I just had a problem like this minutes ago. I had fat fingers and must have
hit some bizarre ctrl key combo and LC(8.1.1) instantly quit with no
messages. I restarted LC When I opened the script LC was OK but when I
clicked the left bar to select the handler I was working on... BOOM LC quit
again.
Does "lock recent" before going next have any effect on the speed? It
used to.
Phil Davis
On 12/7/16 8:56 AM, Richard Gaskin wrote:
A friend of mine has an app where some animations are done by flipping
through cards. Speed is variable, set with a "wait milliseconds"
statement, so the user
> On Dec 7, 2016, at 8:56 AM, Richard Gaskin wrote:
>
> Have any of you seen unusual delay with "wait" statements in versions later
> than v6?
I have noticed that v7/8/9 are slower than 6 in almost every way. Strings are
on par if not slightly faster in 8/9 when compared to 6. I have not cons
> On Dec 7, 2016, at 7:14 AM, pink wrote:
>
> I've experimented a little bit with local database files. In particular I've
> tried Andre Garzia's database library, and Livecloud's local database, both
> of which are pretty nice.
>
> I'm curious what everyone else uses, and what do you think are
On my system, testing with version 8, 1M loops (with and without a wait,
and with 1 random(1000) call in each) it takes version 8, 283ms with wait,
and 112ms without. Version 6 takes 157ms with and 51ms without. But this
is with a million loops so for each loop, version difference only
adds 0.00
pink wrote:
> I'm interested in learning how people save data and settings for
> applications, especially on mobile devices.
>
> The method I have been using is to create an invisible data stack
> and save the data as custom properties. I like this the most because
> I tend to put most of my data
Hi - I thought I read here once how this is accomplished but can't seem to find
it. Is this possible to do?
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A friend of mine has an app where some animations are done by flipping
through cards. Speed is variable, set with a "wait milliseconds"
statement, so the user can view the sequence as quickly or slowly as
desired.
In versions up through 6.x the speed was quite good, but in v7, 8, and 9
the
On Wed, Dec 7, 2016 at 7:40 AM, Mike Kerner
wrote:
> In fact, db access in LC is so easy that I
> don't use files or extra stacks for anything.
>
same here.
SQLite is buit in.
In fact, i use it with a :memory: file for data, two--on loading a client,
it gets the data from a postgreSQL server,
On Wed, Dec 7, 2016 at 3:21 AM, Dave Kilroy
wrote:
> Have you tried checking your script for invisible characters? Try copying
> the entire script to something like BBedit, selecting and copying it afresh
> there, deleting everything in the LiveCode script, saving it to ensure it's
> clean, pasti
I would check the examples that LC has for db access. I wound up rolling
my own db library afterward just because I wanted things to be a certain
way, but like I said, it's so easy to use DB's in LC that it's not worth it
not to. When it comes to building your db structures, take a look at
Valent
I put everything in a db, and I have default settings coded into the app to
populate the db. You don't need Andre's library to use DB's with LC (and I
do not). db access in LC is very easy (but that is not to say that his
library won't make it easier). In fact, db access in LC is so easy that I
I'm interested in learning how people save data and settings for
applications, especially on mobile devices.
The method I have been using is to create an invisible data stack and save
the data as custom properties. I like this the most because I tend to put
most of my data and settings into arrays
Hi Greg,
I was about to post a reply with my results, since I already have your
.livecode file (you sent it to me for bug 18958).
I also had to remove this widget, otherwise I was getting an error "cannot
load module" when building the iOS standalone. After removing the widget, I
was able to buil
alright... after hours of messing around with the program, I have found the
cause... I was using Hermann's SVGText widget... once I removed it, the
program compiled and worked correctly...
so, why would the widget work correctly on the simulator but not an actual
device?
I haven't really dabbled
Or try this if the script is not supposed to have any non-ascii characters:
local tLineCount, tCPCount
repeat for each line tLine in
Ah right I get it now
Have you tried checking your script for invisible characters? Try copying
the entire script to something like BBedit, selecting and copying it afresh
there, deleting everything in the LiveCode script, saving it to ensure it's
clean, pasting in the (hopefully cleaned) script f
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