Re: animated GIF images

2015-06-18 Thread Thierry Douez
2015-06-19 2:28 GMT+02:00 Roger Guay : > O, Laurel and Hardy. I can’t pass that up. :) How does one get to see your tutorial? https://vimeo.com/105437104 and if you have a mac: http://sunny-tdz.com/dwn and get the Demo version. Regards, Thierry

Re: [OT] Re: Any way to do simple texture maps?

2015-06-18 Thread Geoff Canyon
On Thu, Jun 18, 2015 at 12:23 PM, BNig wrote: > the picture on the right looks a bit like what you can do with this > > http://livecodeshare.runrev.com/stack/317/Make-a-Color-Ball > > but I don't really understand what you are after. > I have a 3-D space simulation roughed out, with functional g

Re: animated GIF images

2015-06-18 Thread Roger Guay
O, Laurel and Hardy. I can’t pass that up. How does one get to see your tutorial? Thanks and cheers, Roger > On Jun 18, 2015, at 7:19 AM, Thierry Douez wrote: > > Otherwise, if you try my sunnymidi tutorial, there is a gif animation > (Laurel and Hardy) __

Re: [OT] Any way to do simple texture maps?

2015-06-18 Thread Bob Sneidar
Wincing as I imagine someone pointing a paint ball gun at his… Bob S On Jun 17, 2015, at 22:26 , Richmond mailto:richmondmathew...@gmail.com>> wrote: I hope you managed to paint your balls successfully. Richmond. ___ use-livecode mailing list use-l

Re: Simple .lc Script to INSERT data...?

2015-06-18 Thread Bob Sneidar
That should be built into the script editor. There was something like it in GLX2. Bob S On Jun 17, 2015, at 08:50 , Peter M. Brigham mailto:pmb...@gmail.com>> wrote: I use Jacque's scriptPaint handler instead of explicitVariables -- just set the insertion point, then hover over a word in a s

Re: Read From File

2015-06-18 Thread Bob Sneidar
Put something in the file and see what you get. Obviously, it should put empty in the it variable. Also, just to keep the ducks in a row, right after the read, put it into a variable and check the variable. It may be that something else is changing *it* like, oh I don’t know, say a dialog with a

Re: Caching issue on iOS

2015-06-18 Thread Mark Talluto
On Jun 18, 2015, at 9:49 AM, Magicgate Software - Skip Kimpel wrote: > > Nailed it Ralph works like a charm. > > Thanks again! > > SKIP Looks like you are behind a proxy that is caching your results. Best regards, Mark Talluto livecloud.io canelasoftware.com <

Re: [OT] Re: Any way to do simple texture maps?

2015-06-18 Thread BNig
Hi Geoff, the picture on the right looks a bit like what you can do with this http://livecodeshare.runrev.com/stack/317/Make-a-Color-Ball but I don't really understand what you are after. Kind regards Bernd Geoff Canyon-4 wrote > Not sure what you're asking. At a minimum I'm looking for some

Re: Equilateral Triangles

2015-06-18 Thread Mike Bonner
Nice! Thx On Thu, Jun 18, 2015 at 8:28 AM, Richard Gaskin wrote: > Mike Bonner wrote: > > > I have a feature request.. Add the points property to regular > > polygons. They don't need to be settable, but then you can > > easily find the centroid of say.. a triangle > > Apparently Mark Wieder wa

Re: Livecode 8 (dp2) not recognising Xcode?

2015-06-18 Thread David Bovill
Is there a way to add this manually? I'd like to do a test of the new widgets on iOS - currently I can't get version 8+ of LiveCode to play with XCode - I'm thinking I can just set a custom property or something by hand? On 14 June 2015 at 21:38, Ray wrote: > Once again Paul, many thanks for sha

Re: Caching issue on iOS

2015-06-18 Thread Magicgate Software - Skip Kimpel
Nailed it Ralph works like a charm. Thanks again! SKIP On Thu, Jun 18, 2015 at 11:46 AM, Ralph DiMola wrote: > Put this at the end of the url "?seconds="&urlencode(the seconds) > > Ralph DiMola > IT Director > Evergreen Information Services > rdim...@evergreeninfo.net > > -Original Mes

Re: [OT] Re: Any way to do simple texture maps?

2015-06-18 Thread Geoff Canyon
On Thu, Jun 18, 2015 at 10:26 AM, Lynn Fredricks < lfredri...@proactive-intl.com> wrote: > Do you just need planets that have textures mapped to a sphere, or just > flat > images rendered? > Not sure what you're asking. At a minimum I'm looking for something like this (on the right): https://upl

RE: Caching issue on iOS

2015-06-18 Thread Ralph DiMola
Put this at the end of the url "?seconds="&urlencode(the seconds) Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net -Original Message- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Magicgate Software - Skip Kimpel Sent: Thur

RE: [OT] Re: Any way to do simple texture maps?

2015-06-18 Thread Lynn Fredricks
> That might work -- I'm not really interested in incredibly > hi-fi representation. I got frustrated several months back > with the way Kerbal Space Program and Simple Rockets screw up > gravity so I whipped up something that does actual multi-body > gravity correctly, but of course it require

Caching issue on iOS

2015-06-18 Thread Magicgate Software - Skip Kimpel
Good morning, I am having an issue refreshing data on an iOS device. Works fine on desktop. The goal is to retrieve data from a text file on the server. A "refresh" button should get the new data but on mobile it just keeps displaying the same data. If I get out of the app and come back into i

Re: [OT] Re: Any way to do simple texture maps?

2015-06-18 Thread Geoff Canyon
On Thu, Jun 18, 2015 at 7:47 AM, Mike Bonner wrote: > blender3d isn't necessarily "easy" but you can probably find a texture > mapping tutorial. If you want the map from multiple angles, you can have > blender pop out a view from different perspectives, then use the images in > LC. > That might

Re: [OT] Re: Any way to do simple texture maps?

2015-06-18 Thread Richard Gaskin
Mike Bonner wrote: > If you need to do it in lc, i've no suggestions. If you want to > paint your balls once, you can blend them. > > blender3d isn't necessarily "easy" but you can probably find a texture > mapping tutorial. If you want the map from multiple angles, you can > have blender pop o

Re: Equilateral Triangles

2015-06-18 Thread Richard Gaskin
Mike Bonner wrote: > I have a feature request.. Add the points property to regular > polygons. They don't need to be settable, but then you can > easily find the centroid of say.. a triangle Apparently Mark Wieder was using Jacque's time machine last year, read your request this morning, and ad

Re: Equilateral Triangles

2015-06-18 Thread BNig
Hi Mike, Mike Bonner wrote > I have a feature request.. Add the points property to regular polygons. on mouseUp put the effective points of grc "theRegularPoiygon" into tPoints end mouseUp Kind regards Bernd -- View this message in context: http://runtime-revolution.278305.n4.nabble.com

Re: animated GIF images

2015-06-18 Thread Thierry Douez
2015-06-18 15:40 GMT+02:00 Roger Eller : > What they said ;-) You wake up my curiosity :) So, I check the repeatcount and it works as expected with LC 6.7.5 on Mac. Otherwise, if you try my sunnymidi tutorial, there is a gif animation (Laurel and Hardy) which is moved frame by frame with

Re: Android Device Offline

2015-06-18 Thread Neil Roger
Hi Rod, When you execute "adb devices", is you device showing as online and authorized? Sometimes deployment issues can occur if other programs are trying to access the device. I would try a quick restart of your computer to see if that resolves the issue. Kind Regards, Neil L

Re: animated GIF images

2015-06-18 Thread Roger Eller
What they said ;-) On Thu, Jun 18, 2015 at 8:52 AM, Mike Bonner wrote: > You can also run the loop by yourself by setting the currentframe (assuming > you're set the repeatcount to 0) You'd need to get the framecount of the > image so you know how many frames to manage with your frame loop

Re: Android Device Offline

2015-06-18 Thread Rod McCall
Hi Neil, Thanks for your quick reply. I have now managed to get adb to find the device but sadly LC (7.0.5) does not see it in "Test Target" so it's effectively the opposite of before. As for ADB I am using 1.0.31 on a Mac (10.7.5). Kind regards, Rod Rod McCall Researchers on HCI, Augmented Re

Re: Android Device Offline

2015-06-18 Thread Neil Roger
Hi Rod, There's a few things you can try here which should resolve the issue. http://stackoverflow.com/questions/5584976/android-device-chooser-my-device-seems-offline When this has happened in the past for me, an adb kill-server and adb start-server usually sorts things out. Kind Regards,

Re: animated GIF images

2015-06-18 Thread Mike Bonner
You can also run the loop by yourself by setting the currentframe (assuming you're set the repeatcount to 0) You'd need to get the framecount of the image so you know how many frames to manage with your frame loop. On Thu, Jun 18, 2015 at 6:36 AM, Thierry Douez wrote: > From very old memories: >

Re: [OT] Re: Any way to do simple texture maps?

2015-06-18 Thread Mike Bonner
If you need to do it in lc, i've no suggestions. If you want to paint your balls once, you can blend them. blender3d isn't necessarily "easy" but you can probably find a texture mapping tutorial. If you want the map from multiple angles, you can have blender pop out a view from different perspec

Re: She wants a pre-work screw - more wisdom from my SPAM folder

2015-06-18 Thread Dave Kilroy
Good on you Richmond - "The difference between genius and stupidity is; genius has its limits." - Albert Einstein -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/She-wants-a-pre-work-screw-more-wisdom-from-my-SPAM-folder-tp4693140p4693178.html Sent from the

Re: Equilateral Triangles

2015-06-18 Thread Mike Bonner
I have a feature request.. Add the points property to regular polygons. They don't need to be settable, but then you can easily find the centroid of say.. a triangle x1 + x2 + x3 / 3 = the x centroid of the triangle. y1 + y2 + y3 / 3 = the y centroid of the triangle. ( you could of course use ot

Re: animated GIF images

2015-06-18 Thread Thierry Douez
>From very old memories: set the repeatcount of me to 0 -- to stop set the repeatcount of me to -1 -- to loop forever set the repeatcount of me to 42 -- to lop 42 times Regards, Thierry >> Does anyone know if there is away to stop and start these >> animations? >> >> Richmond. >> __

Android Device Offline

2015-06-18 Thread Rod McCall
Dear All, I am trying to get Livecode to install an app on an Andoird (Moto G) phone. While LC sees the the device as a target test device each time it comes to try and install the app I receive a "device offline* error. The device has been configured for debugging and developing etc so seems to b

Re: animated GIF images

2015-06-18 Thread Roger Eller
Yes, I know it was in the dictionary of the 2.x versions. That's how long it's been. You can set the frame to have it stop on a certain frame. And ... this is a vague memory, but I think a lock screen unlock screen would kick it into animating again. ~Roger On Jun 18, 2015 7:08 AM, "Richmond"

animated GIF images

2015-06-18 Thread Richmond
Does anyone know if there is away to stop and start these animations? Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.c

Re: [OT] What the *&^#$!#$ Just Happened - SPAM

2015-06-18 Thread Kay C Lan
On Thu, Jun 18, 2015 at 7:46 AM, stephen barncard < stephenrevoluti...@barncard.com> wrote: > > I have no spam worries since I flowed all my email accounts through Gmail. > It's the best in the business and we can all contribute to the blacklist. > I used to be so paranoid I'd create a new email a

Re: Equilateral Triangles

2015-06-18 Thread Kay C Lan
What I should have said: If you already have the triangle images, and they have no margin, so a 200 pixel triangle should be a rectangular image 174 pixel tall and 200 pixels wide, then adding a 7.5% margin to the left AND right of the image (15 % total) and a 32% margin to the bottom, should resu

Re: Equilateral Triangles

2015-06-18 Thread Kay C Lan
As it happens I've just been doing a lot of trig plotting in LC recently. The basic answer to this problem is that the sides of the square need to be 115% the sides of your triangle, with the base of your triangle horizontal and parallel to the base of your square and the pinnacle of your triangle