TO answer your first question. YES it's an OS X thing! It's "free" when using
Cocoa text fields. When LiveCode finally ports to Cocoa the "standard" context
menu would at least be an option. I can't see that it is possible to hook into
that today. So you have to roll your own...
The built in spe
Hi Richard,
This in the IDE. In fact, I start the IDE then load the stack that has the
problem so there is loads of time for the library to be loaded before my
stack is opened.
On Oct 7, 2012 9:26 AM, "Richard Gaskin" wrote:
> Peter Haworth wrote:
>
>> I only discovered this problem when I starte
Hi all,
I'm just starting to try my hand at mobile development, using LC 4.6.4.
(I won't upgrade LC until I see how mobile development goes)
I've read the Android Release Notes for this version of LC and didn't see
anything about what font name and size to use for a mobile application,
starting wi
What platforms do you want to support?
--
M E R Goulding
Software development services
mergExt - There's an external for that!
On 08/10/2012, at 1:42 AM, "Stephen Taylor" wrote:
> I am looking at building a mobile app that will save text in a text field
> and a then syncing with a LiveCode de
On 10/07/2012 08:33 PM, FlexibleLearning.com wrote:
All good stuff.
The clock's settings file was not being updated on re-boot. It seems LC is
not given the chance to write to file on closeStack when the system is
shutting down and quits the app automatically. This is now fixed and an
update has
All good stuff.
The clock's settings file was not being updated on re-boot. It seems LC is
not given the chance to write to file on closeStack when the system is
shutting down and quits the app automatically. This is now fixed and an
update has been uploaded if it affects you. The Linux build also
use 5.5.1 & 4.4.1..
> Subject: iOS SDK Platform Not Installed Error
> From: i...@mac.com
> Date: Sun, 7 Oct 2012 09:54:29 -0700
> To: use-livecode@lists.runrev.com
>
> Hi All,
>
> All of a sudden, I'm getting this error when building an iOS standalone:
> "There was an error while saving the
Hi All,
All of a sudden, I'm getting this error when building an iOS standalone:
"There was an error while saving the standalone application performing iOS
device builds requires the iOS 5.0 SDK platform to be installed".
I'm running LiveCode 5.5.2 and Xcode 4.5.1 I've repointed the LC Prefe
Peter Haworth wrote:
I only discovered this problem when I started using LC 5.5.2. Versions of
LC prior to that did not report the "can't find handler" message. So not
only was the handler not available to me but there was no indication that
was the case; the code just failed silently. I am ru
I'll add one other issue to the list.
I only discovered this problem when I started using LC 5.5.2. Versions of
LC prior to that did not report the "can't find handler" message. So not
only was the handler not available to me but there was no indication that
was the case; the code just failed si
I've been thinking about this more and have a couple of issues.
The dictionary does mention this issue and lists the handlers which "might"
be an issue and openCard is not one of them, that's why I used openCard
instead of one of the ones mentioned in the dictionary. I wouldn't have an
openCard h
Hi Andre, Can you explain how externals can be used to sync stacks between
devices.
I am looking at building a mobile app that will save text in a text field
and a then syncing with a LiveCode desktop standalone.
Stephen
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use-livecode mailing l
On 10/07/2012 12:38 PM, Klaus on-rev wrote:
Hi Richmond,
Am 07.10.2012 um 08:50 schrieb Richmond :
On 10/07/2012 09:47 AM, Richmond wrote:
sorry, I overlooked that you are looking for a scriptable application.
Don't think that Foxit can be scripted.
open process
http://www.foxitsoftware.com
Hi Richmond,
Am 07.10.2012 um 08:50 schrieb Richmond :
> On 10/07/2012 09:47 AM, Richmond wrote:
>>
>>> sorry, I overlooked that you are looking for a scriptable application.
>>> Don't think that Foxit can be scripted.
>> open process
> http://www.foxitsoftware.com/products/sdk/activex/
> script
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