Re: [Unity-design] Multi-monitor issues - a proposal

2012-03-05 Thread cpOno
Hi all. I've been following (and using) Ubuntu since a long time (Feisty Fawn) now. But only helping/collaborating as time permits. First of all: - amazing work you guys are doing (EXCELLENT work to all and thanks for Ubuntu). Now that Wdo_zzz has gone from my home (and soon work) I will try to he

Re: [Unity-design] Multi-monitor issues - a proposal

2012-03-06 Thread cpOno
Shortcut keys are not limited to keyboard (simultaneous mouse LEFT+RIGH click for instance). carlos On 06/03/12 14:40, John O'Brien wrote: > On Mon, Mar 5, 2012 at 5:26 PM, cpOno wrote: >> Hi all. >> >> I've been following (and using) Ubuntu since a long time

Re: [Unity-design] HUD start proposal (joining: Alt (tap) + Alt (Press)

2012-05-05 Thread cpOno
05/05/2012 09:09 PM, Ryan Gauger wrote: I don't like this idea because it just looks cluttered up. In Christ, Ryan Sent from my iPod On May 5, 2012, at 1:59 PM, cpOno <mailto:carlos.pa...@ono.com>> wrote: Hi all,* HUD is the future no doubt about that* ... but needs to have

Re: [Unity-design] HUD start proposal (joining: Alt (tap) + Alt (Press)

2012-05-05 Thread cpOno
On 05/05/2012 09:43 PM, Conscious User wrote: Em 05-05-2012 16:32, cpOno escreveu: With this proposal: you just have to do: Alt(tap) Tap Alt... and then what? No change in the current behaviour. The cursor should be focused inside the HUD. The app. menu is revealed only as a helper/reminder

Re: [Unity-design] HUD start proposal (joining: Alt (tap) + Alt (Press)

2012-05-05 Thread cpOno
Hi Ryan/Paul. You're right Ryan. We are mixing two <> concepts/ideas: a) What should appear when HUD is triggered; b) the shortcut to it. For b) I don't have any special keypress preference, Paul (Cap lock could be problematic in some cases). Both Alt-left, Alt-right are good options. For a)

Re: [Unity-design] HUD start proposal (joining: Alt (tap) + Alt (Press)

2012-05-05 Thread cpOno
I know (its a great thing). And if we embed this behaviour inside the HUD ? We would have a mechanism to drop the status-quo menu types. Thinking in the long-run, if I may. carlos On 05/05/2012 09:53 PM, Thorsten Wilms wrote: On 05/05/2012 08:59 PM, cpOno wrote: A proposal: why don't we

Re: [Unity-design] HUD start proposal (joining: Alt (tap) + Alt (Press)

2012-05-06 Thread cpOno
tive responses of this Community). I'll be back with new ideas (lack of time does not allow me more). Carlos Palma On 05/06/2012 01:05 PM, Thorsten Wilms wrote: On 05/05/2012 10:00 PM, cpOno wrote: Entry. The user will not switch here... HUD behaviour. In the future the hierarchical will dis