[Unity-design] (no subject)

2012-03-13 Thread Faheem Padia
Sorry to re-post but I've been advised that emailing all contacts the way I had first time wasn't the best way of starting a discussion so this should correct that... Hello to all, I have just joined the list because I had a design idea for the implementation of the locally integrated menus

Re: [Unity-design] (no subject)

2012-03-13 Thread Faheem Padia
ve their mouse where the expect the menu entry to be, not move to the menu icon then move across to the menu entry. I think for such an idea to fully work, one would need to be able to place the mouse in any part of the title bar. On 14 March 2012 00:11, Faheem Padia wrote: Sorry to r

Re: [Unity-design] (no subject)

2012-03-13 Thread Faheem Padia
12 01:46, schrieb Faheem Padia: > I tend to agree that LIM is not the way to go and I also think HUD > could prove to be invaluable. But to your point about the icon being > to small a target I'm not sure this will be the case. I mean even in > the current state of LIM the user wi

Re: [Unity-design] (no subject) LIM (locally integrated menus)

2012-03-14 Thread Faheem Padia
entry. I think for such an idea to fully work, one would need to be able to place the mouse in any part of the title bar. On 14 March 2012 00:11, Faheem Padia wrote:

Re: [Unity-design] Easy installation of lenses

2012-05-02 Thread Faheem Padia
Also Agree. Lenses should definitely have there own section in the USC. The way I see it the dash is the stand out feature of Unity and more attention should be drawn to it. A dedicated section for lenses in the USC together with the development of many more lenses would certainly do this. Im q