[Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread Brandon Watkins
I saw this mockup by rylexr on deviantart today, and think it has some nice ideas to improve the unity launcher. It looks cleaner and more readable, and the idea of combining multiple apps into one launcher looks pretty interesting. At the very least I think the ver

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread Ryan Gauger
On 07/15/2012 04:04 PM, Brandon Watkins wrote: I saw this mockup by rylexr on deviantart today, and think it has some nice ideas to improve the unity launcher. It looks cleaner and more readable, and the idea of combining multiple apps into one launcher looks pre

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread balint...@gmail.com
I like the folders idea. 2012/7/15 Ryan Gauger > On 07/15/2012 04:04 PM, Brandon Watkins wrote: > > I saw this mockup by rylexr on deviantart > today, and think it has some nice ideas to improve the unity launcher. It > looks cleaner and more readable, and the id

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread Jonathan Meek
Good as a mock up, bad in practice. Coloring creates contrast issues. Not having the "shields" may leave an app disconnected from a badge if it's not square. The squared dots are inconsistent with indicator "now running" chevrons and, while I like the grouping thing pretty sure Apple might be m

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread Aditya Vaidya
I agree. It looks good, but it won't if it's actually implemented. I think the thing that should be put in Unity from the mockup, if anything, is the vertical bar for the focused window/program. Sincerely, kroq-gar78 On Sun, Jul 15, 2012 at 4:26 PM, Jonathan Meek wrote: > Good as a mock up, bad

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread shane lee
I don't really see that the vertical bar adds anything over the arrows we currently have. I don't really agree with extra spacing either. Being a vertical bar, space is already fairly limited so I would see extra space as wasted space. One thing I am all for and think should be in unity as soon as

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread Ryan Gauger
On Jul 15, 2012, at 4:24 PM, "balint...@gmail.com" wrote: > I like the folders idea. > > 2012/7/15 Ryan Gauger > On 07/15/2012 04:04 PM, Brandon Watkins wrote: >> I saw this mockup by rylexr on deviantart today, and think it has some nice >> ideas to improve the unity launcher. It looks clea

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread Ryan Gauger
On Jul 15, 2012, at 4:37 PM, Aditya Vaidya wrote: > I agree. It looks good, but it won't if it's actually implemented. I think > the thing that should be put in Unity from the mockup, if anything, is the > vertical bar for the focused window/program. > > Sincerely, > kroq-gar78 > > > On Su

Re: [Unity-design] A better Ubuntu Unity Launcher - Part I (mockup)

2012-07-15 Thread Ryan Gauger
On 7/15/12, shane lee wrote: > I don't really see that the vertical bar adds anything over the arrows > we currently have. > I don't really agree with extra spacing either. Being a vertical bar, > space is already fairly limited so I would see extra space as wasted > space. > One thing I am all f