Re: [Unity-design] Wireframing

2012-06-14 Thread Chris Wilson
On 13 June 2012 11:29, Alan Bell wrote: > If someone can help get it packaged as a standalone application that would > be great, Heh, I had planned on having a go at that a while back but got a little sidetracked. I'll give it another go. Chris -- Mailing list: https://launchpad.net/~unity-de

Re: [Unity-design] Wireframing

2012-06-13 Thread Christian Giordano
On Wed, Jun 13, 2012 at 5:26 PM, Alan Bell wrote: > #1 it must be Free Software or I can't share my designs with you without > making you pay to join in. The important then is that it doesn't use proprietary formats, so anyone can edit them with the software of their choice ;) chr -- Mailing

Re: [Unity-design] Wireframing

2012-06-13 Thread Alan Bell
On 13/06/12 16:49, Christian Giordano wrote: Choosing the best tool for mocking up designs is not easy. #1 it must be Free Software or I can't share my designs with you without making you pay to join in. #2 not really bothered about any other considerations. -- I work at http://libertus.co.u

Re: [Unity-design] Wireframing (was: Re: the plan for ludicrously high resolution displays)

2012-06-13 Thread Christian Giordano
Choosing the best tool for mocking up designs is not easy. It depends first from what you want to get from it. In which design phase are you? Remember that visual design can affect the distribution of elements in the screen. So testing layouts without rendering can be quite unproductive. Is it to

Re: [Unity-design] Wireframing

2012-06-13 Thread Alan Bell
There is a great tool called pencil which is a XUL application and runs as a firefox extension. If someone can help get it packaged as a standalone application that would be great, there were problems with it when xulrunner was dropped and I don't know how to get it to run standalone against th