Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-24 Thread Arthur Tan
On Sat, Nov 24, 2012 at 5:39 PM, Mathieu Beliveau wrote: > Just to let the people involved in this discussion know, I've open a bug > concerning the "see more result" location and the navigation amongst dash's > search results. > > https://bugs.launchpad.net/ayatana-design/+bug/1082774 > > If you

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-24 Thread Mathieu Beliveau
Just to let the people involved in this discussion know, I've open a bug concerning the "see more result" location and the navigation amongst dash's search results. https://bugs.launchpad.net/ayatana-design/+bug/1082774 If you wish to comment or just add some weight. Thanks! Mathieu On Sat, No

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-17 Thread Arthur Tan
On Sat, Nov 17, 2012 at 12:42 PM, Mathieu Beliveau wrote: > > Just to know, now that we've reached a small consensus on the issue; what > would the next step be? Isn't there some official specification for the dash > against which this proposal could be submitted for review and approval? (I'm > ki

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-17 Thread Mathieu Beliveau
Just to know, now that we've reached a small consensus on the issue; what would the next step be? Isn't there some official specification for the dash against which this proposal could be submitted for review and approval? (I'm kinda puzzled on the impact the discussions on this list can have on th

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-17 Thread Chris Druif
I agree with you completely Arthur. Thou I must add that for specifying searches with text you can also look for the second word like "sources" or "update" which pulls the appropriate app up first in line. Or if you know the technical name like "gedit". With metta, Chris On Nov 17, 2012 4:44 AM, "

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-16 Thread Arthur Tan
I agree completely with both Matthieu and Petko, IMHO, a workable solution is: 1. Make TAB the only key that selects between CATEGORIES e.g. Recent Apps, Recent Files, Downloads, etc. 2. Make ARROW KEYS the only keys that can navigate among or between ICONS and icon rows. This has a couple of be

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-16 Thread Mathieu Beliveau
Agreed. As I've said before, it seems (as Arthur Tan pointed out) that the main reason the "see more result" button is at the top, is for the use case where upon some search entry, what you are looking for isn't amongst the first row of results and so, to complete your entry, you'd wish to expand t

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-16 Thread Petko
There was a discussion about this some time ago . Now , because I'm really annoyed by the current arrangement I gave it some thought , and I came to the conclusion that - yes , it's not that easily fixable because of the need to navigate the entry as well as the icons in the dash . So here's my

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-15 Thread Arthur Tan
Hi Mathieu, On Thu, Nov 15, 2012 at 1:16 PM, Mathieu Beliveau wrote: > I see your point and I believe you are right, typing the first few chars of > your query and then hitting enter is the most efficient way to access the > first search result. Actually, I had completely forgotten that it was o

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-15 Thread Arthur Tan
On Thu, Nov 15, 2012 at 10:56 AM, Mathieu Beliveau wrote: > When using the keyboard to search in the dash, it's only natural to use the > arrows to navigate through the results. If the search does it's job > correctly (namely: it displays in the first results what I'm actually > looking for) we