Re: [Unity-design] HUD: tab completion is a must-have

2012-02-28 Thread Omar B .
ail.com Date: Tue, 28 Feb 2012 08:51:15 -0600 CC: unity-design@lists.launchpad.net Subject: Re: [Unity-design] HUD: tab completion is a must-have On Mon, 2012-02-27 at 20:37 +0100, Jo-Erlend Schinstad wrote: > This was a lot of text, and I hope you got the point. If I wanted to run > the tes

Re: [Unity-design] HUD: tab completion is a must-have

2012-02-28 Thread Jo-Erlend Schinstad
Thanks Ted! What you express, is exactly what I want. I wouldn't want to _replace_ that with tab completion. I realize I expressed myself somewhat poorly in the original email. It's not that easy to provide a precise description of something you've never seen. :) I have the same goal as you

Re: [Unity-design] HUD: tab completion is a must-have

2012-02-28 Thread Ted Gould
On Mon, 2012-02-27 at 20:37 +0100, Jo-Erlend Schinstad wrote: > This was a lot of text, and I hope you got the point. If I wanted to run > the tests for My guitar effects studio, I would use this phrase: "pr\t > my g\t te\t ru\t", which would expand to "Projects > My guitar effects > studio > Te