Re: [Unity-design] Dynamic ordering of applications on Unity launcher concept

2012-03-05 Thread Mark Shuttleworth
On 04/03/12 22:17, Hans Heintze wrote: On 03/04/2012 03:41 PM, Edward Mountjoy wrote: The rationale: Unity's launcher is designed to act both as a launcher AND a window switcher. The current implementation of the 'launcher' works well as a launcher but requires much more thought from the user

Re: [Unity-design] Dynamic ordering of applications on Unity launcher concept

2012-03-04 Thread Gustav Sony
I'm using the shortcuts (Super+1..0) to open the first apps in launcher ... that wouldn't be possible with dynamic ordering!!! Maybe the launcher can ask to cleanup unused apps after a period of time! Frequently used are also apps like the Image Viewer and screenshot-tool ... but I don't want t

Re: [Unity-design] Dynamic ordering of applications on Unity launcher concept

2012-03-04 Thread Omar B .
I was trying to test your proposal (by manually moving pinned active apps to the top) and i felt there would be a lot of movement. I usually pin my apps in order of importance/usage, the top 3 are usually the ones i use the most. >The problem is that it is difficult for the user to, at a glan

Re: [Unity-design] Dynamic ordering of applications on Unity launcher concept

2012-03-04 Thread Hans Heintze
On 03/04/2012 03:41 PM, Edward Mountjoy wrote: The rationale: Unity's launcher is designed to act both as a launcher AND a window switcher. The current implementation of the 'launcher' works well as a launcher but requires much more thought from the user when it comes to switching windows. Thi