You are rather mistaken when you say that there are no scroll bars in
Android/iOS/WP7. There are. These bars serve two very important functions.
The first is to denote the length of any item larger than your screen and
to show your position within said item. The second is, when an item is
sufficien
On 03/01/2012 03:24 PM, Davor wrote:
Dana Mon, 27 Feb 2012 12:44:09 +0100, Chris Woollard
napisao/napisala je:
I have been testing 12.04 with a touch screen kiosk display and I have
noticed that scroll bars in unity are extremely difficult to use as the
point that you need to grab is very sma
Dana Mon, 27 Feb 2012 12:44:09 +0100, Chris Woollard
napisao/napisala je:
I have been testing 12.04 with a touch screen kiosk display and I have
noticed that scroll bars in unity are extremely difficult to use as the
point that you need to grab is very small, and is fingers are not
particular
Bugs have been filed. See below for the bug numbers if you are interested.
On 28 February 2012 08:34, Mark Shuttleworth wrote:
>
> We should:
>
> * support pgUp-pgDn in the Dash
> https://bugs.launchpad.net/unity/+bug/942492
>
> * use overlay scrollbars (i.e. they widen on mouse proximit
We should:
* support pgUp-pgDn in the Dash
* use overlay scrollbars (i.e. they widen on mouse proximity)
* support good touch gesture scrolling too
Please feel free to file bugs accordingly.
Mark
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If the Unity scrollbar handle pop ups when you drag the screen down on a
touchscreen (with a small timer to respond), then you can grab it if you
scroll down a bit and then scroll much faster with the handle. This is
primarily handy for long documents/long lists (like a contact list). This
is stand
esign@lists.launchpad.net
Subject: Re: [Unity-design] Unity Scrollbars with a touch screen are very hard
to use.
This is what gestures are for. Scrollbars are there primarily for notifying you
of the length of a document and where you are in it. For touch screens, you
have a scroll gesture (a flick o
This is what gestures are for. Scrollbars are there primarily for notifying
you of the length of a document and where you are in it. For touch screens,
you have a scroll gesture (a flick or two finger drag to move content); for
desktop interfaces (which Unity is designed for) you have a scroll whee
2012.02.27. 12:53, "balint...@gmail.com" ezt írta:
> Some kind of kinetic scrolling would help you there. I read rometime
> gtk+3.4 or later might implement it, but I dont know much about the
> progress.
> 2012.02.27. 12:46, "Chris Woollard" ezt írta:
>
>> I have been testing 12.04 with a touch
I have been testing 12.04 with a touch screen kiosk display and I have
noticed that scroll bars in unity are extremely difficult to use as the
point that you need to grab is very small, and is fingers are not
particularly accurate.
Is there anything that can be done about this?
thanks
chris
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M
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