Re: [Unity-design] Let's talk about sorting arrows

2014-02-21 Thread Thorsten Wilms
late to sorting order and always scan the list to see what it is, right now. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://

Re: [Unity-design] Let's talk about sorting arrows

2014-02-21 Thread Thorsten Wilms
of a clear solution for newer–older. A more recent date could be seen to be a *larger* value, or bars could represent the timespan from now back to the date. Green could stand for newer and brown for older, but that might be seen as a rather loud solution. -- Thorsten Wilms thorwil's

Re: [Unity-design] So long, printing menu, we hardly knew you

2012-07-18 Thread Thorsten Wilms
to a reply, it does add to the reasons for asking what the heck anyone is still doing on this list ... -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Un

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-15 Thread Thorsten Wilms
environment should be in the Games category, too, and be designed accordingly (that is: using it is a goal in itself). ;) -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design

Re: [Unity-design] Improving Me Menu + Faster Reply With Mock up

2012-06-13 Thread Thorsten Wilms
use this or not many times over. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https://help.launchpad.net/ListHelp

[Unity-design] Wireframing (was: Re: the plan for ludicrously high resolution displays)

2012-06-13 Thread Thorsten Wilms
one layout file and a restart. In a even better world, a gesture would switch Unity into layout mode, and you could change the layout right there. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Pos

Re: [Unity-design] the plan for ludicrously high resolution displays

2012-06-13 Thread Thorsten Wilms
g pixel density, when you approach the point where the thinnest visible line could be several pixels thick (even at a nose-length distance). -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post t

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-12 Thread Thorsten Wilms
's questionable if those needs aren't better served by a specialized interface. Do others on the list use the Dash differently? Much more important: has Canonical's user testing led to any insight regarding the depth and frequency of use of the Dash's current feature

Re: [Unity-design] Angle of escape in new indicator menus with toggle switches

2012-06-08 Thread Thorsten Wilms
isted for completeness, I would expect this to be frustrating in practice) OR: by not automatically opening other menus without additional click, as you proposed, where I would say it should be the same for all menus. -- Thorsten Wilms thorwil's design for free soft

[Unity-design] Switches in speech interfaces (was Re: Angle of escape in new indicator menus with toggle switches)

2012-06-07 Thread Thorsten Wilms
of stateless actions ("set foo to off", "set foo to on"). This way, the user can just issue the command that makes sure they end up with the desired state, without checking/recalling the current state, first. -- Thorsten Wilms thorwil's design for free sof

Re: [Unity-design] Angle of escape in new indicator menus with toggle switches

2012-06-07 Thread Thorsten Wilms
between legibility of the label and making the stroke clear. (Also posted on http://thorwil.wordpress.com/2012/06/07/switches-in-unity-menus/) -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Po

Re: [Unity-design] dropping the top panel shadow

2012-06-03 Thread Thorsten Wilms
have about the same shadow. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https://help.launchpad.net/ListHelp

[Unity-design] Widgets

2012-06-01 Thread Thorsten Wilms
ndows can do to accommodate the needs of widgets vs Introducing a new kind of window Representing widgets in the filesystem vs Not doing so Tile/Grid layout vs overlapping, stacked Grouping all widgets vs Having them in one space with application windows -- Thorsten Wilms thorwil's design for

Re: [Unity-design] Desktop as a widget space.

2012-05-29 Thread Thorsten Wilms
be fulfilled with an indicator or a small application (perhaps with a custom window appearance)? -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Un

Re: [Unity-design] Extend the non-active behaviour to the title bar of the window

2012-05-21 Thread Thorsten Wilms
text you actually want to read (e.g. documentation about XPath, while you rip your hair out over XSLT in Emacs), or images of apples and oranges that you need to compare. All the chrome is fair game, the content areas are not. -- Thorsten Wilms thorwil's design for free software:

Re: [Unity-design] So long, printing menu, we hardly knew you

2012-05-15 Thread Thorsten Wilms
e printing menu are different, starting with the fact that it is not always present. What happened to the plans to put some common functionality into app-level indicators? Printing surely would have been a candidate? -- Thorsten Wilms thorwil's design for free software: http://thorwi

Re: [Unity-design] design, give a suitable direction forward

2012-05-12 Thread Thorsten Wilms
close button, not a shortcut (or the HUD). With all that in mind, would you still want to eliminate it, or move it somewhere else? -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to

Re: [Unity-design] HUD start proposal (joining: Alt (tap) + Alt (Press)

2012-05-06 Thread Thorsten Wilms
ase" 2 times, in "Object"->"Clip" and "Object"->"Mask". -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.la

Re: [Unity-design] Replacing Nautilus

2012-05-06 Thread Thorsten Wilms
re the costs and opportunities of unification? - Could at least file-open dialogs be made similar to the Dash? - Could we avoid file dialogs entirely? - Could the Dash be extended for managing files or could a file-manager be Dash-like? - Are the file and folder semantics even the right answer t

Re: [Unity-design] HUD start proposal (joining: Alt (tap) + Alt (Press)

2012-05-05 Thread Thorsten Wilms
me applications. After tapping alt, all character-key presses go to the HUD search field. How would address this in your proposal? -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post t

Re: [Unity-design] unity-distilled list proposal

2012-05-04 Thread Thorsten Wilms
evant past discussions). Newcomers would be switched to direct-to-list after 2 or 3 "good" emails. The reading and following-rules challenged could be put back to moderated, or even disinvited. A little quiz could be used as hurdle to subscription ;) -- Thorsten Wilms thorwil's

Re: [Unity-design] HUD activation key

2012-03-30 Thread Thorsten Wilms
to better plan the use of new ones. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https:

Re: [Unity-design] Unity Task Switching (keyboard-shortcut for closing spread windows)

2012-03-17 Thread Thorsten Wilms
. Optimal shortcuts depend on the set of commands actually used, their relative frequency, position on the keyboard in the context of one hand on the mouse vs both hands on the keyboard or a user having only one functioning hand ...) -- Thorsten Wilms thorwil's design for free software:

Re: [Unity-design] Auto hide launcher won't reveal with a graphics tablet.

2012-03-03 Thread Thorsten Wilms
finger on touchpad. I assume that lack of hovering in the finger case means that anything but always visible Launcher (or always visible trigger _area_) won't work. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-27 Thread Thorsten Wilms
the current approaches along other/new concepts, as they have to be seen in comparison. Plain shallow doubt leads nowhere. But why is this even being discussed in this monster thread? How about one aspect per thread and preferably only few of them in parallel? -- Thorsten Wilms thorwil&#

Re: [Unity-design] Category-based app browsing, was Re: Some impressions about the current status of Unity

2012-02-26 Thread Thorsten Wilms
27;re looking for, then you should use the Ubuntu Software Center. For finding and starting an application, the Software Center is not well suited. It's startup time makes it seem ridiculous, when compared to the application menu we had. -- Thorsten Wilms thorwil's design

[Unity-design] Category-based app browsing, was Re: Some impressions about the current status of Unity

2012-02-25 Thread Thorsten Wilms
tting a "Filter" does not fit well into a browsing approach. If a user is looking for an application that is not on the Launcher and not among the most recent used of the first Dash page, the probability that they don't know or have forgotten details like the exact name

Re: [Unity-design] Remove Pornographic Apps from the "Apps available for download"

2012-02-24 Thread Thorsten Wilms
se go away, as this is no place for people who either can't keep facts and fiction apart, or are brute-force trolls. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design

Re: [Unity-design] Do you guys consider this a Bug? I do

2012-02-22 Thread Thorsten Wilms
, anyway. There is just a bit much of relations to figure out. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~

Re: [Unity-design] On left-clicking the launcher with multiple instances running

2012-02-16 Thread Thorsten Wilms
an be accomplished in a non-leaky way, it would remove hassle for everyone (except control freaks and zombies). There is of course a class of service-based applications that require explicit start/stop, like IRC presence and checking email periodically. -- Thorsten Wilms thorwil's design

Re: [Unity-design] No more dodge windows in Unity?

2012-02-15 Thread Thorsten Wilms
scoverable (provide a hint of its existence) Of course that's likely in conflict with the space-saving and less-distraction benefits of auto-hide. It's basically solved (only) for the "one and the same user changing the setting and using the system/account" scenario by making

Re: [Unity-design] No more dodge windows in Unity?

2012-02-15 Thread Thorsten Wilms
out only once, the rest is noise. If bombarding Canonical with complaints would "help", the window close/min/max buttons wouldn't be on the left anymore ;) -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.

Re: [Unity-design] On left-clicking the launcher with multiple instances running

2012-02-14 Thread Thorsten Wilms
weight than any non-minimized window. I also suspect that naive users will see the difference between minimized vs not-minimized (obviously), but may have no (complete) concept or awarness of focus. Thus "breaking" the last-focused rule should have less impact to them, than "breaking

Re: [Unity-design] On left-clicking the launcher with multiple instances running

2012-02-13 Thread Thorsten Wilms
On 02/13/2012 10:40 AM, Thorsten Wilms wrote: - Since the scope is applications, not windows, bringing the application to the top can mean bringing all windows of the application to the top, keeping their relative z-order. After Mark's mail, I realize that a distinction should be made be

Re: [Unity-design] On left-clicking the launcher with multiple instances running

2012-02-13 Thread Thorsten Wilms
t react on left-clicks, but of course there are still middle- and right-clicks ... B: Trigger Scale (current choice) C: Minimize all The bad thing about B is that it starts a mode, instead of being an immediate action. I see no reason for a user to expect any one of the 3 possibilities. --

Re: [Unity-design] No more dodge windows in Unity ? Why keep the "Always hide" option ?

2012-02-10 Thread Thorsten Wilms
meone uses a system configured by someone else. I doubt that this is common enough compared to user-started-with-defaults cases. But if it would be, it would be an argument against any single behavior-related configuration option. -- Thorsten Wilms thorwil's design for free software: http

Re: [Unity-design] No more dodge windows in Unity ? Why keep the "Always hide" option ?

2012-02-09 Thread Thorsten Wilms
ll be as far as we get to proving, I guess. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help

Re: [Unity-design] No more dodge windows in Unity?

2012-02-08 Thread Thorsten Wilms
ys-visible, always-hide, dodge). The dodge behavior requires a significantly more complex mental model and introduces modality. -- Thorsten Wilms thorwil's design for free software: http://thorwil.wordpress.com/ -- Mailing list: https://launchpad.net/~unity-design Post to : unity-des