Re: [Unity-design] Kill The Sort-By Button

2012-12-11 Thread Mathieu Beliveau
I believe what I'm about to say have been said more than a thousand times before, but still, I feel like adding some weight. Rather than adress this "remove sort button" proposal (considering it is not a troll); I'd like make a stance against this reductionist mentality. The more a software can do,

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-24 Thread Mathieu Beliveau
ks! Mathieu On Sat, Nov 17, 2012 at 5:29 PM, Arthur Tan wrote: > On Sat, Nov 17, 2012 at 12:42 PM, Mathieu Beliveau > wrote: > > > > Just to know, now that we've reached a small consensus on the issue; what > > would the next step be? Isn't there some offici

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-17 Thread Mathieu Beliveau
Just to know, now that we've reached a small consensus on the issue; what would the next step be? Isn't there some official specification for the dash against which this proposal could be submitted for review and approval? (I'm kinda puzzled on the impact the discussions on this list can have on th

Re: [Unity-design] Minor dash annoyance (change proposal)

2012-11-16 Thread Mathieu Beliveau
Agreed. As I've said before, it seems (as Arthur Tan pointed out) that the main reason the "see more result" button is at the top, is for the use case where upon some search entry, what you are looking for isn't amongst the first row of results and so, to complete your entry, you'd wish to expand t

[Unity-design] Suggestion to improve switching between multiple instances of an application from the launcher

2012-04-12 Thread Mathieu Beliveau
Hi! First of all, my apologies for the previous mail sent to each and every list member, individually. As there was some confusion about the proposals I've submitted and that they were not exactly up-to-date with the current specification, you'll find in the following link a very graphical summary