On Fri, Jun 15, 2012 at 8:22 PM, Chris Druif wrote:
>
> I could write out a big rational on why the buttons should go left, but in
> the short version all keep it to just this: this way it's much more easy to
> combine the window title bar with buttons with the top bar. That alone gives
> a pixel
That one or a few people complain about window buttons (which was already
changed during 10.10 if I remember correctly) and the global menu, doesn't
mean we should remove them or change them back. Window buttons don't have a
"normal" side, it differs between Windows and Mac so it matters from what
What exactly is the purpose of posting this here? This person is just
trying to recreate the gnome2 interface by removing as many components of
Unity as he can. This is a list for the direction and design of Unity, not
for advice on hacking it to pieces.
On Fri, Jun 15, 2012 at 8:04 PM, Ryan Gauge
Here is an email from someone on the Ubuntu User Technical Support ml. Thanks!
---Ryan
Begin forwarded message:
> From: Valter Nogueira
> Date: June 15, 2012 7:32:43 PM CDT
> To: "Ubuntu user technical support, not for general discussions"
>
> Subject: Stoping Maximized Window Title to go to
You are right, most people do not want to waste much time with
customization. Neither do I.
I guess we can agree there are two main caterories we can set in terms of
users: Those who use the keyboard fast and those who do not.
Being a developer I use my computer like all day, and like to use the
ke
On 06/15/2012 02:28 AM, balint...@gmail.com wrote:
Dear Unity design,
I do think categorization here is a bad idea. On which basis do we
categorize apps? How do we know that our predefied categories will fit
everyone? Take for example Thunderbird or Empathy. They could be in a
productivity, or a
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