Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-03-01 Thread Dylan McCall
> It lets you decide which option to display in on the Power button. So in > this case, it is more customisable. So in this case, the power button in the > Start Menu is not random. By default, it is set to "Shutdown", but you can > change it to "Lock", "Hibernate", or "Sleep". I know this much bec

Re: [Unity-design] The backlights on unity 2d's launcher icons dont seem to look as attractive.

2012-03-01 Thread Omar B .
ok thanks, I'll do so. not sure what exactly it is, but the colored bakgrounds (or backlights) look different. See the following pics: 3d: http://3.bp.blogspot.com/-vi3fMYU1SsE/T09a-4NQcUI/IGM/U-2d5PhdO8Q/s1600/ubuntu-12.04-precise-pangolin.png 2d: http://2.bp.blogspot.com/-AqkdKzVB44c

Re: [Unity-design] Applications Dash should display all apps (or be configurable)

2012-03-01 Thread Hans Heintze
On 03/01/2012 11:57 AM, nick rundy wrote: Is there a good reason to require the user to have to click "See more results" when opening the Applications Dash? Especially when users use dconf to disable the display of "recent" and/or "available" apps, why not display all apps by default? I was t

Re: [Unity-design] The backlights on unity 2d's launcher icons dont seem to look as attractive.

2012-03-01 Thread Gerry Boland
On Thu 01 Mar 2012 01:11:31 CET, Omar B. wrote: > I was wondering why the icons on unity 2d's launcher look very dull in > comparison with the 3d. > > is this a limitation of unity 2d, the use of different backlights or > another bug ? > > unity2d is being used in different projects so my guess it

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-03-01 Thread Ryan Gauger
On 03/01/2012 01:37 PM, Dylan McCall wrote: What Windows does (XP/Vista/7/8 Consumer Preview) is immediately start shutting down after you choose that option. When I want my computer to shut down, I do not want my computer to try to negotiate something different (confirmation dialog), I just want

Re: [Unity-design] exploring matching launcher, panel and window borders for unity 6.0+ ?

2012-03-01 Thread David Gorski
I definitely think the panel should should match the launcher's chameleonic design. Window borders, however, should continue using the Ambiance theme to create a distinction between the desktop shell (Panel, Dash, Launcher, Alt-tab switcher) and content/applications. -Dave -- Mailing list: https:

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-03-01 Thread Davor
Dana Tue, 28 Feb 2012 01:32:54 +0100, frederik.nn...@gmail.com napisao/napisala je: Hi, On Mon, Feb 27, 2012 at 19:02, Jo-Erlend Schinstad < joerlend.schins...@gmail.com> wrote: Please look at this screenshot: http://ubuntuone.com/** 501RQqrOW1fh89fsIWhx4z

Re: [Unity-design] Unity Scrollbars with a touch screen are very hard to use.

2012-03-01 Thread Davor
Dana Mon, 27 Feb 2012 12:44:09 +0100, Chris Woollard napisao/napisala je: I have been testing 12.04 with a touch screen kiosk display and I have noticed that scroll bars in unity are extremely difficult to use as the point that you need to grab is very small, and is fingers are not particular

Re: [Unity-design] Tweaking ubuntu interface just a little bit

2012-03-01 Thread Davor
Nice effort - it needs to be carefully studied. This one (2.)http://i.imgur.com/jQCNg.pngis really usable. +1 from me for this idea. Dana Tue, 28 Feb 2012 15:29:06 +0100, Levan Chelidze napisao/napisala je: Tweaking ubuntu interface just a little bit I did a little r

[Unity-design] exploring matching launcher, panel and window borders for unity 6.0+ ?

2012-03-01 Thread Omar B .
Unity is constantly evolving in the looks department. Components start to match and integrate better with each other in every new cycle: - launcher and its elements now matches the chameleonic dash. - notify-osd now matches too. example: http://people.canonical.com/~mmueller/notify-osd-avger

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-03-01 Thread Dylan McCall
> What Windows does (XP/Vista/7/8 Consumer Preview) is immediately start > shutting down after you choose that option. When I want my computer to shut > down, I do not want my computer to try to negotiate something different > (confirmation dialog), I just want it to shut down. I don't know how som

Re: [Unity-design] Applications Dash should display all apps (or be configurable)

2012-03-01 Thread Nekhelesh
On 03/01/2012 07:55 PM, Omer Akram wrote: There is already one reported a few days ago https://bugs.launchpad.net/ayatana-design/+bug/939285 On Thu, Mar 1, 2012 at 11:34 PM, Nekhelesh wrote: On 03/01/2012 07:26 PM, Omar B. wrote: yes, i saw this problem specially with fullscreen dash, you wan

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-03-01 Thread Ryan Gauger
On 02/29/2012 07:06 AM, Alan Bell wrote: On 28/02/12 18:54, Matthew Paul Thomas wrote: The shutdown and logout dialogs (and the restart dialog, when it was separate) used to have a 60-second countdown. We dropped it because it is wrong to assume that the computer will shut down or log out by its

Re: [Unity-design] Applications Dash should display all apps (or be configurable)

2012-03-01 Thread Omer Akram
There is already one reported a few days ago https://bugs.launchpad.net/ayatana-design/+bug/939285 On Thu, Mar 1, 2012 at 11:34 PM, Nekhelesh wrote: > On 03/01/2012 07:26 PM, Omar B. wrote: > > yes, i saw this problem specially with fullscreen dash, you want to view > more. > > the only reason i

Re: [Unity-design] Applications Dash should display all apps (or be configurable)

2012-03-01 Thread Nekhelesh
On 03/01/2012 07:26 PM, Omar B. wrote: yes, i saw this problem specially with fullscreen dash, you want to view more. the only reason i toggle fullscreen dash is to view more rows by default, but it stays on 2 or 3 rows (see attached image; let me know if its not viewable). i disabled apps

Re: [Unity-design] Applications Dash should display all apps (or be configurable)

2012-03-01 Thread nick rundy
okay, that sounds like a very smart way to do it. Mine is not performing that way right now either. So Ill chaulk it up to another bug. > Date: Thu, 1 Mar 2012 23:15:58 +0500 > Subject: Re: [Unity-design] Applications Dash should display all apps (or be > configurable) > From: om2...@ubuntu.c

Re: [Unity-design] Applications Dash should display all apps (or be configurable)

2012-03-01 Thread Omer Akram
How its designed is that the dash is supposed to persist its settings across sessions so when you reboot/logout the things that were expanded should stay expanded. that's not happening right now due to a bug I believe. (I might be a little fuzzy on the memory about that though) On Thu, Mar 1, 201

[Unity-design] Applications Dash should display all apps (or be configurable)

2012-03-01 Thread nick rundy
Is there a good reason to require the user to have to click "See more results" when opening the Applications Dash? Especially when users use dconf to disable the display of "recent" and/or "available" apps, why not display all apps by default? I was taking a look at the Windows 8 Consumer Prev

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-03-01 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Marco Biscaro wrote on 29/02/12 12:23: > > 2012/2/28 Matthew Paul Thomas > ... >> The shutdown and logout dialogs (and the restart dialog, when it >> was separate) used to have a 60-second countdown. We dropped it >> because it is wrong to assume th

Re: [Unity-design] Indeterminate Progress Bar On Launcher

2012-03-01 Thread Nekhelesh
On 03/01/2012 08:24 AM, Mark Shuttleworth wrote: On 29/02/12 20:22, Carl Ansell wrote: I believe the number was just used to show the position of the spinner, and does not actually have anything to do with the status of the spinner at all. Correct me if I'm wrong though. The app can decide if

Re: [Unity-design] Indeterminate Progress Bar On Launcher

2012-03-01 Thread Mark Shuttleworth
On 29/02/12 20:22, Carl Ansell wrote: I believe the number was just used to show the position of the spinner, and does not actually have anything to do with the status of the spinner at all. Correct me if I'm wrong though. The app can decide if it wants the number, or the spinner, or both. I

Re: [Unity-design] Indeterminate Progress Bar On Launcher

2012-03-01 Thread Mark Shuttleworth
On 29/02/12 19:30, Jamu Kakar wrote: - If the number is quite large, like 1000, there won't be enough horizontal space for the spinner. We already map to *** for numbers over 999. There's room. Going deeper: what matters with these numbers is not the number itself, but the *change* in the nu