Re: [Unity-design] Alt-Tab behaviour

2012-02-11 Thread Michael Hall
On my Precise, the "bias" is more of an "only show", in that it will only switch between windows on the current workspace, not simply preferring them. Michael Hall mhall...@ubuntu.com On 02/11/2012 01:24 PM, Evan Huus wrote: On Sat, Feb 11, 2012 at 12:50 PM, Jamu Kakar mailto:jka...@kakar.ca

Re: [Unity-design] No more dodge windows in Unity ? Why keep the "Always hide" option ?

2012-02-11 Thread Brandon Watkins
accidently responded to one person lol. Anyway, I agree. I've always preferred dodge or intellihide for dock applications. Why would I want my dock hidden when there is nothing covering it? For me dodge flat out makes more sense. I agree changing the default to "never hide" is a good idea, but I t

Re: [Unity-design] Alt-Tab behaviour

2012-02-11 Thread Jamu Kakar
Hi Evan, On Sat, Feb 11, 2012 at 4:24 PM, Evan Huus wrote: > On Sat, Feb 11, 2012 at 12:50 PM, Jamu Kakar wrote: >> The recent "Dodge Windows" user findings made me wonder about the >> default Alt-Tab switching behaviour.  Since the switcher changed to >> showing windows on all viewports I've fo

Re: [Unity-design] Alt-Tab behaviour

2012-02-11 Thread Evan Huus
On Sat, Feb 11, 2012 at 12:50 PM, Jamu Kakar wrote: > Hi, > > The recent "Dodge Windows" user findings made me wonder about the > default Alt-Tab switching behaviour. Since the switcher changed to > showing windows on all viewports I've found that the only way to make > it usable (read: predicta

[Unity-design] Alt-Tab behaviour

2012-02-11 Thread Jamu Kakar
Hi, The recent "Dodge Windows" user findings made me wonder about the default Alt-Tab switching behaviour. Since the switcher changed to showing windows on all viewports I've found that the only way to make it usable (read: predictable) is to set the "Bias alt-tab switching to prefer windows on t