For improved deterministic blocking, we actually were allowing the full
compositor to run (unecessarily) when the screen was off. whereas this
change effectively allows the client to continue to render, but the
compositor doesn't run (in effect dropping the frame)...if you'll remember
apps keep ren
Can you describe it?
"landed improvement for deterministic blocking"
"began work on adding an interface for “visbility” of surfaces for clients"
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Latest in Unity8 ui
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Worked on reverting split-greeter due to knock-on bugs & memory
consumption, should land soon
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Qt comp work - fixed browser launching, camera app, right edge spread
polish
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Addressing Mir team review comments on truste
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