> Op 11-07-12 17:21, Nicolas Delvaux schreef:
>>
>> Hi everyone,
>>
>> AFAIK Quantal will add an option to use old fashion menus AKA "locally
>> integrated menus" instead of the global menu (well, it was originally
>> planned for Precise...).
>>
>> Top Bar will also work in this case.
>> It is more
> Op 11-07-12 17:21, Nicolas Delvaux schreef:
>>
>> Hi everyone,
>>
>> AFAIK Quantal will add an option to use old fashion menus AKA "locally
>> integrated menus" instead of the global menu (well, it was originally
>> planned for Precise...).
>>
>> Top Bar will also work in this case.
>> It is more
I originally posted this message as a reply to one of the threads here.
But I realize that some people probably aren't following the threads, if
they don't apply. So I wanted to repost it here as a main topic for
discussion. When I first started with the project, John recommended
this as a potenti
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Hi,
Am 29.07.2012 22:39, schrieb Patrick Dickey:
> There used to be a GUI called Ground Control,
Thanks for this hint. I'll have a look to this program and maybe give
feedback.
Greetings, Carsten
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Hier ist mein öffentlicher GPG-Schlüssel:
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It sounds good ;) I will not make any changes to desktop.tex today.
Hannie
Op 30-07-12 15:57, jimandma...@gmail.com schreef:
After sifting through the Nautilus/Unity malaise Sunday, basically all
I was seeing were some menu naming differences (where we were
instructing users to click on a speci
> Someone should confirm the exclusivity of Unity 3D starting in 12.10.
I didn't quite understand what you meant by that.
12.10 still has Ubuntu-3D for systems that support it, with automatic
fall-back to Ubuntu-2D for those that do not.
Gnome Classic is still available, but you have to install
After sifting through the Nautilus/Unity malaise Sunday, basically all I
was seeing were some menu naming differences (where we were instructing
users to click on a specific option in a menu to do a specific action). I
now see these were nost likely unrelated to Unity and more related to an
Hi Jim,
Yes, I definitely think we should write about Unity 2D and Unity 3D in
our manual. In fact, for the Precise version I did mention this in an
email to our mailing list, but there were no reactions whatsoever. On
the other hand, if Unity 2D will no longer be supported in 12.10, we
should
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