I believe this is in bamf already? As I do see a lot of mentioning of
transient... I would also suspect bamf is up-to-date with the current
app menu API (at lease with in reason). Marking as fix committed for
now.
@Ted,
If Im incorrect please correct me :).
** Changed in: bamf
Status: Con
Well this needs info from design at this stagemarking as incomplete
until we hear some feedback.
** Also affects: ayatana-design
Importance: Undecided
Status: New
** Changed in: unity
Status: Triaged => Incomplete
** Changed in: unity (Ubuntu)
Status: Triaged => Incom
This also shouldn't be to hard to do...(hopefully ;)
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Title:
Launcher autohide delay should be configurable
To manage notifications about this bu
If anyone can confirm this on Ubuntu 12.04 or greater please comment or
update the bug description. Working for me on 13.04.
** Changed in: unity
Status: Triaged => Incomplete
** Changed in: unity (Ubuntu)
Status: Triaged => Incomplete
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Hmm well if anyone has any information on this problem and can update
the description please do so, marking as incomplete until.
I've not seen this problem on 13.04.
** Changed in: unity
Status: Triaged => Incomplete
** Changed in: unity (Ubuntu)
Status: Triaged => Incomplete
** C
This has been fixed, around rev ~1860...so while ago, though im not
100% sure if thats the correct rev as there has been some re-factoring
in that file.
** Changed in: unity
Status: Triaged => Fix Committed
** Changed in: unity (Ubuntu)
Status: Triaged => Fix Committed
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I was also unable to reproduce this, if anyone is able to please update
the bug report, marking as incomplete in the meantime.
** Changed in: unity
Status: Triaged => Incomplete
** Changed in: unity (Ubuntu)
Status: Triaged => Incomplete
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Public bug reported:
Stacktrace: http://paste.ubuntu.com/5667837/
Run: ./test-gtest --gtest_filter=*GetManyIcons*
It also passes at times as well.
** Affects: unity
Importance: High
Status: Triaged
** Affects: unity (Ubuntu)
Importance: High
Status: Triaged
** Chan
** Description changed:
Stacktrace: http://paste.ubuntu.com/5667837/
Run: ./test-gtest --gtest_filter=*GetManyIcons*
It also passes at times as well.
+
+
+ *Update*
+ I also just got this while restarting unity...so this seems a bit more
serious then a failing unit test:
+ http://pa
I hit the seg fault again running trunk unity, making this critical.
Still only happens randomly when restarting unity :(, but fixing that
unit tests should also fix this crash, so an easy way to reproduce this
would be running that failing unit test!
** Changed in: unity
Importance: High => Cr
@arthur
Fix committed means the fix has been committed to the code base, and not
yet released. If you have compiled unity from trunk and are still
experiencing this problem please let us know please.
** Changed in: unity
Status: New => In Progress
** Changed in: unity
Status: In Pr
** Description changed:
- Stacktrace: http://paste.ubuntu.com/5667837/
+ Stack trace: http://paste.ubuntu.com/5668678/
Run: ./test-gtest --gtest_filter=*GetManyIcons*
It also passes at times as well.
-
*Update*
I also just got this while restarting unity...so this seems a bit mor
** Description changed:
Stack trace: http://paste.ubuntu.com/5668678/
+ Full stack trace: http://paste.ubuntu.com/5668696/
Run: ./test-gtest --gtest_filter=*GetManyIcons*
It also passes at times as well.
*Update*
I also just got this while restarting unity...so this seems a bit
Turns out this is an ABI break in lp:fontconfig, and after fixing that
theres an ABI break in lp:pango, compiling both those from source has
fixed the crash (after running it more then 1000 times).
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ided => High
** Changed in: unity
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: unity
Milestone: None => 7.0.0
** Summary changed:
- Multi-monitor:
@IRIE
Sorry, I missed MCs' comment. Thank you for opening a new bug, and Ill
start looking into this!
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Title:
Multi-monitor: Mousepointer hangs
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Committed
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Title:
[regession] Multi-monitor: Mousepointer hangs when passing betw
Public bug reported:
To reproduce:
1: Open Nautlius
2: Drag the "Home" Button that is part of the current path you are on.
3: Drag the button over the launcher
This button still has the "text/uri-list" as part of its mimes, but the
XdndManager doesn't pick up that it is moving, as the launcher ic
The Home button
** Attachment added: "home_button.png"
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1163459/+attachment/3615469/+files/home_button.png
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ts under a
ProcessDndMove is valid and dims things when it should skip it.
** Affects: unity
Importance: Low
Assignee: Brandon Schaefer (brandontschaefer)
Status: In Progress
** Affects: unity (Ubuntu)
Importance: Low
Assignee: Brandon Schaefer (brandontschaefer)
** Description changed:
To reproduce:
1: Open Nautlius
2: Drag the "Home" Button that is part of the current path you are on.
3: Drag the button over the launcher
This button still has the "text/uri-list" as part of its mimes, but the
XdndManager doesn't pick up that it is moving, a
** Branch linked: lp:~brandontschaefer/unity/invalid-dragging-uris-
desaturate
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Title:
Invalid Dnd is not being ingored in the launcher.
To mana
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Committed
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Title:
The dash closes when trying to switch from Command lens to home
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Committed
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Title:
Invalid Dnd is not being ingored in the launcher.
To manage no
llbar hits the
bottom of the track.
What should happen, is it keeps dragging the scrollbar until it itself
has reached the bottom or top of the track.
Design has approved this before, but now im just making a bug about
it...
** Affects: unity
Importance: Medium
Assignee: Brando
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Committed
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Title:
Dash Overlay scrollbars should allow dragging, until the scroll
Actually looks like we are using non-thread safe code, and lp:fontconfig
is thread safe. So we'll have to remove the use of threads surrounding
the LoadJobFunc call.
** Changed in: unity
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: unity
Right now this seems to only be happening in the tests. Very rarely, if
ever in trunk unity. Keeping eye on it.
** Changed in: unity
Importance: Critical => High
** Changed in: unity
Status: In Progress => Triaged
** Changed in: unity (Ubuntu)
Status: In Progress => Triaged
**
** Changed in: unity
Assignee: (unassigned) => Albert Astals Cid (aacid)
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Title:
Top panel "tooltip" gets out of sync when navigating with t
** Changed in: unity
Assignee: (unassigned) => Albert Astals Cid (aacid)
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Title:
Unity panel does not show the kate menus in the correct ord
Fix had to be reverted, as it causes a bunch of failing AP tests.
** Changed in: unity (Ubuntu)
Status: Fix Released => In Progress
** Changed in: unity
Status: Fix Released => In Progress
** Changed in: unity
Milestone: 7.0.0 => 7.0.1
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** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
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Title:
Launcher icons automatically placed in the launcher by USC (or apps
le
Public bug reported:
To reproduce:
1) Open the Software Center
2) Search for galculator (small and easy app to test with)
3) Install/Remove
While its installing/removing pay attention to the launcher and you'll
notice '?' icons appearing in the launcher and leaving just as fast.
Video:
http://ub
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Committed
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Title:
Launcher icons automatically placed in the launcher by USC (or
** Also affects: unity
Importance: Undecided
Status: New
** Changed in: unity
Importance: Undecided => High
** Changed in: unity (Ubuntu)
Importance: Undecided => High
** Changed in: unity
Milestone: None => 7.0.1
** Changed in: unity
Status: New => Confirmed
** Chan
** Also affects: unity
Importance: Undecided
Status: New
** Changed in: unity
Status: New => Triaged
** Changed in: unity (Ubuntu)
Status: Confirmed => Triaged
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity
Milestone: None => 7.
** Changed in: unity
Status: Confirmed => In Progress
** Changed in: unity
Status: In Progress => Triaged
** Changed in: unity (Ubuntu)
Status: Confirmed => Triaged
** Changed in: unity
Importance: High => Medium
** Changed in: unity (Ubuntu)
Importance: High => Mediu
** Changed in: compiz (Ubuntu)
Importance: Undecided => Critical
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Title:
unity showing only blank desktop, no dash nor decorations
To manage
** Changed in: unity (Ubuntu)
Status: Incomplete => Won't Fix
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Title:
launcher, dash, hud etc all fail to start
To manage notifications a
** Changed in: compiz (Ubuntu)
Importance: Critical => Undecided
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Title:
unity showing only blank desktop, no dash nor decorations
To manage
** Changed in: unity
Importance: Undecided => Critical
** Changed in: unity (Ubuntu)
Importance: Undecided => Critical
** Changed in: unity (Ubuntu)
Status: New => Fix Committed
** Changed in: unity
Assignee: (unassigned) => Nick Dedekind (nick-dedekind)
** Changed in: unity (
Can you describe the length of the delay? As there is a 90ms animation
when opening/hiding the dash.
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Title:
Dash opens with a delay of about hal
And reading the title tells me half a seconds...thats way to long ...
does this only happen on start up?
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Title:
Dash opens with a delay of about
** Changed in: unity
Importance: Undecided => Medium
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity (Ubuntu)
Status: New => In Progress
** Changed in: unity (Ubuntu)
Hmm mine doesn't seem to be going crazy. While opening, typing, then
closing the dash over and over again I can get it to spike at:
54.8 ms/s 148.3Processcompiz --replace
ccp
but this isn't idle. When I leave everything alone for ~30 seconds it
goes back to this.
I've not been able to reproduce this :(.
** Changed in: unity
Assignee: Brandon Schaefer (brandontschaefer) => (unassigned)
** Changed in: unity (Ubuntu)
Assignee: Brandon Schaefer (brandontschaefer) => (unassigned)
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** Changed in: unity (Ubuntu)
Assignee: Unity Maintainers (unity-maintainers-team) => Brandon Schaefer
(brandontschaefer)
** Changed in: unity
Status: Triaged => In Progress
** Changed in: unity (Ubuntu)
Status: Triaged => In Progress
** Changed in: unity
** Changed in: unity (Ubuntu)
Status: Confirmed => In Progress
** Changed in: unity
Status: Triaged => In Progress
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
** Changed in: unity
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
*
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
** Changed in: unity
Assignee: Romain Perier (rperier) => Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
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** Changed in: unity (Ubuntu)
Status: In Progress => Fix Committed
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Title:
launcher - drag and drop of gedit text windows leaves launcher
*** This bug is a duplicate of bug 1121045 ***
https://bugs.launchpad.net/bugs/1121045
** This bug has been marked a duplicate of bug 1121045
launcher - drag and drop of gedit text windows leaves launcher in drop state
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*** This bug is a duplicate of bug 1121045 ***
https://bugs.launchpad.net/bugs/1121045
** Changed in: unity
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** This bug has been marked a duplicate of bug 1121045
launcher - drag and drop of gedit text windows lea
I can't reproduce this on trunk unity. Anyone else?
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Title:
When I minimize a maximized window (from the panel) and keep the
pointer there, the
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity
Status: New => Triaged
** Changed in: unity (Ubuntu)
Status: New => Triaged
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
** Changed in: unity
Milestone: None => 7.
This only happens when half the window is on a different workspace. So I
suppose the overall problem is which workspace owns the window? The
active workspace that has any part of a window in it or the workspace
that has the window in ti the most?
This would also be a problem in compiz, not unity.
*** This bug is a duplicate of bug 808587 ***
https://bugs.launchpad.net/bugs/808587
** This bug has been marked a duplicate of bug 808587
Launcher - Unity should automatically select Keep In Launcher for icons that
are sorted
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** Changed in: unity
Status: New => Fix Committed
** Changed in: unity
Importance: Undecided => Low
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
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Hey nmo-marques,
https://code.launchpad.net/~ubuntu-branches/ubuntu/raring/xorg-
server/raring
In this package there is a special patch for ubuntu:
http://bazaar.launchpad.net/~ubuntu-branches/ubuntu/raring/xorg-server/raring/view/head:/debian/patches/500_pointer_barrier_thresholds.diff
So you'l
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity (Ubuntu)
Status: New => In Progress
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity (Ubuntu)
Assignee: (unassigned) => Marco Trevisan (Treviño) (3v1n
** Changed in: unity
Status: Confirmed => In Progress
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Title:
HUD's item which is being mouse-hovered is selected, making fast
typing an
** Changed in: unity
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: unity (Ubuntu)
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
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This is fixed in the 100 scopes branch. From this branch:
https://code.launchpad.net/~brandontschaefer/unity/fix-rending-group-issue/+merge/155850
smart scope branch:
https://code.launchpad.net/~unity-team/unity/libunity-7.0-breakage
This is set to land soon...possibly we need to SRU this back fo
O very strange, finally got it when I switched to "View items as a list"
vs "View items as a grid of icons". Sweet, Thanks!
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity
Status: Incomplete => Triaged
** Changed in: unity (Ubuntu)
S
Also my guess is natuilus doesn't make an X window for the icons in View
items as a list vs the gird. (Andyrock potined that out to me before)
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Tit
This is intended behavior, marking as incomplete and Ill add design to
see what they have to say.
** Changed in: unity
Status: New => Incomplete
** Changed in: unity (Ubuntu)
Status: New => Incomplete
** Also affects: ayatana-design
Importance: Undecided
Status: New
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O nice confirmed, thanks for the bug report!
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity
Status: New => Triaged
** Changed in: unity
Importance: Undecided => Low
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
** Chan
Strange, it still has focus as...hmm I wonder if the ubus message to the
panel is arriving to fast?
** Changed in: unity
Status: New => Triaged
** Changed in: unity (Ubuntu)
Status: New => Triaged
** Changed in: unity
Importance: Undecided => Low
** Changed in: unity (Ubuntu)
Thanks Thomi, shouldn't be to hard to get that moved over :)
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Changed in: unity
Status: New => Triaged
** Changed in: unity (Ubuntu)
Status: New => Triaged
** Changed in: unity
Importance: Undecided =
Hmm well it is in CCSM, I know you mentioned that you don't want to use
this...but its how you change values for compiz.
Its under CCSM -> Grid -> Bindings and they are:
Put Left, and Put Right.
** Changed in: unity (Ubuntu)
Status: Confirmed => Invalid
** Changed in: unity
Status
Hmm interesting, a quick guess is spread ignores minimized windows, but
non the less that other bug does show it should show these. Confirmed.
** Changed in: unity (Ubuntu)
Status: Confirmed => Triaged
** Changed in: unity
Status: New => Triaged
** Changed in: unity
Importance:
** Changed in: lsb (Ubuntu)
Importance: Medium => Critical
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Title:
lsb_release crashed with IOError in getstatusoutput(): [Errno 10] No
chil
** Also affects: nux (Ubuntu)
Importance: Undecided
Status: New
** Changed in: nux (Ubuntu)
Importance: Undecided => Medium
** Changed in: nux (Ubuntu)
Status: New => Triaged
** Changed in: nux (Ubuntu)
Assignee: (unassigned) => Brandon Schaefer (brandon
Sadly this is a confirmed problem in nux, and actually is a much bigger
problem then it looks. There is a char text[16] that is storing all the
data coming in from the XIM, which you can imagine 6 CJK chars is to
large to fit in a char[16].
What makes this problem really bad is if you enter in to
Also the stacktrace for the crash isn't very useful as it crashes on the
XNextEvent when flushing the X server... but its caused by not having
enough room to store the unicode in GraphicsDisplayX11.cpp when we do
the XmbLookupString, then do a Memcpy(m_pEvent->text, buffer,
num_char_stored); which
** Also affects: nux/2.0
Importance: Undecided
Status: New
** Changed in: nux/2.0
Status: New => In Progress
** Changed in: nux/2.0
Importance: Undecided => High
** Changed in: nux/2.0
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in
** Also affects: nux/2.0
Importance: Undecided
Status: New
** Changed in: nux/2.0
Status: New => In Progress
** Changed in: nux/2.0
Importance: Undecided => High
** Changed in: nux/2.0
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in
signee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: nux/2.0
Importance: Critical => High
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Title:
Fcitx can't inpu
** Branch linked: lp:~brandontschaefer/nux/xim-support-12-04-SRU
** Branch linked: lp:~brandontschaefer/unity/xim-focus-fix-12-04-SRU
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Title:
Ad
** Branch linked: lp:~brandontschaefer/nux/xim-support-12-04-SRU
** Branch linked: lp:~brandontschaefer/unity/xim-focus-fix-12-04-SRU
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Title:
Sup
** Branch linked: lp:~brandontschaefer/unity/lp.608124-overlay-
scrollbar-dash
** Branch linked: lp:~brandontschaefer/nux/mouse-near-signal
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Title:
** Branch linked: lp:~brandontschaefer/unity/lp608124-overlay-scrollbar-
dash
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Title:
Dash - Implement *overlay scrollbars* in Dash. Existing scro
** Changed in: unity
Assignee: Unity Maintainers (unity-maintainers-team) => Brandon Schaefer
(brandontschaefer)
** Changed in: unity
Status: Triaged => Won't Fix
** Changed in: unity
Status: Won't Fix => In Progress
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This bug was fixed in compiz-plugins-main, rev 33:
http://bazaar.launchpad.net/~compiz-team/compiz-plugins-
main/0.9.7/revision/33
** Changed in: compiz
Assignee: Brandon Schaefer (brandontschaefer) => Sam Spilsbury (smspillaz)
** Changed in: compiz
Status: In Progress =&g
** Branch linked: lp:~brandontschaefer/compiz/lp201681-fix-edgeflip-
offset
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Title:
Window management - Cursor position changes relative to window
** Branch linked: lp:~brandontschaefer/unity/lp806248-in32-buffer-
overflow
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Title:
unity::TimeUtil::TimeDelta returns an int value which overflow
** Branch linked: lp:~brandontschaefer/unity/lp806248-fix-int32-buffer-
overflow-6.0
** Changed in: unity/6.0
Status: Triaged => Fix Committed
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** Changed in: unity/6.0
Milestone: None => 6.16.0
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Title:
unity::TimeUtil::TimeDelta returns an int value which overflows after
24 days of
** Changed in: unity/5.0
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: unity/5.0
Status: Triaged => In Progress
** Changed in: unity/5.0
Milestone: None => 5.20.0
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** Changed in: unity/4.0
Status: Triaged => In Progress
** Changed in: unity/4.0
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: unity/4.0
Milestone: None => 4.30.0
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** Branch linked: lp:~brandontschaefer/unity/lp806248-fix-int32-buffer-
overflow-4.0
** Branch linked: lp:~brandontschaefer/unity/lp806248-fix-int32-buffer-
overflow-5.0
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@Frank
Hey, there is a ppa here:
ppa:sil2100/precise
You can thank Łukasz for it :).
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https://bugs.launchpad.net/bugs/806248
Title:
unity::TimeUtil::TimeDelta returns an int value whi
** Changed in: compiz (Ubuntu)
Status: Triaged => In Progress
** Changed in: compiz
Status: Triaged => In Progress
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https://bugs.launchpad.net/bugs/1002246
Title:
Window
** Branch linked: lp:~brandontschaefer/compiz/lp1002246_fix
** Changed in: unity
Status: Triaged => Invalid
** Changed in: unity (Ubuntu)
Status: Triaged => Invalid
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https:
** Changed in: compiz/0.9.8
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: unity/6.0
Importance: Undecided => High
** Changed in: unity/6.0
Assignee: (unassigned) => Brandon Schaefer (brandontschaefer)
** Changed in: compiz/0.9.8
** Branch linked: lp:~brandontschaefer/compiz/fix-950160-6.0
** Branch linked: lp:~brandontschaefer/unity/fix-950160-6.0
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https://bugs.launchpad.net/bugs/950160
Title:
Unity blocks oth
@Henry
Looks like the fix for unity hasn't been released yet, but it has been
fixed :). (Though the preedit isn't perfect)
https://bugs.launchpad.net/unity/+bug/1086988
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** Changed in: compiz (Ubuntu)
Status: In Progress => Fix Committed
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https://bugs.launchpad.net/bugs/1002246
Title:
Window management - When a monitor is disconnected, the window
** Changed in: unity
Status: New => In Progress
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https://bugs.launchpad.net/bugs/1097368
Title:
Windows losing focus after the start/restart of Unity
To manage notifications abo
** Branch linked: lp:~brandontschaefer/unity/skip-switcher-lazy-loading-
timer
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https://bugs.launchpad.net/bugs/1097368
Title:
Windows losing focus after the start/restart of Unity
To
** Changed in: unity
Importance: Undecided => High
** Changed in: unity
Milestone: None => 7.0.0
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Title:
Windows losing focus after the s
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