John Dong wrote:
> This is completely normal behavior -- Applications inside Xgl do OpenGL
> via Xgl's OpenGL library (which does have vendor = SGI). It is hardware
> accelerated, but also indirect at the same time. It's also sometimes
> quirky and will NOT run intensive games or heavy opengl apps
Lukas, are you sure that you lost 3D support? verify by running some 3D
application instead of glxinfo output. Xgl accelerates 3D indirectly, but it
is still accelerated. Direct rendering != 3D support.
Also, wihtin Xgl, it is expected that FGLRX X11 extensions will not be
reachable.
--
xserver-
I can confirm same behavior -- 10fglrx needs to run before Xgl, else no 3D
is accelerated.
LIBGL_DRIVERS_PATH=/usr/lib/dri
if [ `uname -m` = 'x86_64' ]; then
if [ -d /usr/lib32/dri ]; then
LIBGL_DRIVERS_PATH=${LIBGL_DRIVERS_PATH}:/usr/lib32/dri
LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:/usr/lib
For what it's worth, I've been using fglrx on Gutsy and compiz with Xgl and
have not had a single issue.
--
xserver-xgl on gutsy doesn't work
https://bugs.launchpad.net/bugs/136598
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