** Branch linked: lp:~jassmith/unity/unity.redraw-on-resume
** Changed in: unity
Status: Triaged => In Progress
** Changed in: unity
Assignee: (unassigned) => Jason Smith (jassmith)
** Changed in: unity (Ubuntu)
Status: Triaged => In Progress
** Changed in: unity
Mileston
** Tags added: distro-priority
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https://bugs.launchpad.net/bugs/915265
Title:
Unity launcher corruption on resume from suspend
To manage notifications about this bug go to:
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To add more context to the bug previosuly Jason Smith fixed bug 676166
which was a worse type of corruption only limited to nvidia binary
driver users. After that bug was fixed this issue have been there since.
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Bugs, which i
** No longer affects: nvidia-graphics-drivers (Ubuntu)
** Changed in: unity
Status: Confirmed => Triaged
** Changed in: unity (Ubuntu)
Status: Confirmed => Triaged
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https:/
** Changed in: unity-distro-priority
Status: New => Fix Committed
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Title:
Unity launcher corruption on resume from suspend
To manage notif
** Also affects: unity-distro-priority
Importance: Undecided
Status: New
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Title:
Unity launcher corruption on resume from suspend
To ma
FBO textures are not preserved after suspend. For this reason we should
redraw the launcher on resume. This is a bug in Unity, not in the Nvidia
driver.
According to Jason Smith, we should call QueueDraw() (in Unity) to
redraw the launcher on resume. The main problem here is that, as far as
I know
subscribing Jason to further investigate the launcher issue.
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Title:
Unity launcher corruption on resume from suspend
To manage notifications abo
Alberto -- Mind taking a peek at this one to see if we are dealing with
a pure nvidia driver issue or some other interaction with Unity and/or
Compiz?
Cheers,
Chris
** Changed in: nvidia-graphics-drivers (Ubuntu)
Assignee: (unassigned) => Alberto Milone (albertomilone)
** Also affects: oem-
** Also affects: oem-priority
Importance: Undecided
Status: New
** Changed in: oem-priority
Importance: Undecided => Medium
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Title:
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity
Importance: Undecided => Medium
** Changed in: unity (Ubuntu)
Status: New => Confirmed
** Changed in: unity
Status: New => Confirmed
** Changed in: nvidia-graphics-drivers (Ubuntu)
Importan
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
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Title:
Unity launcher corruption on resume from suspend
To manage no
Still persists in 11.10 32-bit (3.0.0-15-generic-pae) even with:
nvidia-current 290.10-0ubuntu1~oneiric~xup1 from "ppa:ubuntu-x-swat/x-updates"
for nVidia Quadro 1000M
unity 5.0.0~+bzr1825ubuntu0+611 from "ppa:unity-team/ppa"
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Sorry - should also give some info about system:
Ubuntu 11.10 - fully updated
Linux 3.0.0-15-generic #25-Ubuntu SMP Mon Jan 2 17:44:42 UTC 2012 x86_64 x86_64
x86_64 GNU/Linux
Gfx Card: nVidia (version current) [Recommended] - [GeForce 8400 GS]
3Gig Ram, intel core 2 quad processor
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I get a strange looking launcher bar - looks lie static - when I resume
- see pic
** Attachment added: "Screenshot at 2012-01-15 09:55:37.png"
https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers/+bug/915265/+attachment/2675785/+files/Screenshot%20at%202012-01-15%2009%3A55%3A37.pn
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: nvidia-graphics-drivers (Ubuntu)
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/9152
** Also affects: unity
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/915265
Title:
Unity launcher corruption on resume from suspend
To manage notificatio
** Attachment added: "Video of corrupted launcher after resuming from suspend"
https://bugs.launchpad.net/bugs/915265/+attachment/2669364/+files/IMG_0609.MOV
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