Yeah, we're binding the framebuffer wrong. I had a look into this bug
I'm not sure what's causing it. Maybe if we get time I can get one of
our GL experts to take a look.
On Wed, Jun 1, 2011 at 3:14 PM, Bogdan Butnaru
<791...@bugs.launchpad.net> wrote:
> Public bug reported:
>
> Binary package hi
Public bug reported:
Binary package hint: compiz
Hello! On Natty, if both “Window decorations” and “Blur” plugins are
enabled, and the settings for blur include “Alpha blur”, the windows
where alpha blur applies have messed up shadows. (I use “normal” as the
window filter for alpha blur; examples