Another vote for being able to disable this. It *can* be disabled in
Unity-2D so for the moment I have been forced to use 2D as I find this
'feature' so annoying.
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Regarding the irritating nature of the AutoMaximize feature, I couldn't
agree more, and it seems that a lot of people agree with me. The
question is, Why would any reasonable developer add a feature that
removes functionality and adds irritation? I've posted some additional
comments on this subjec
I find the automaximize "feature" very annoying too. The problem is that
Unity tries to do something "smart" which in many cases isn't correct.
1. First, the user is surprised that the window is maximized because
when he closed it, it wasn't maximized. This feels to him like a bug.
2. Second, whe
I find this function intrusive and highly annoying as well.
Will this fix be released to 11.04 updates, or will it show up in 11.10?
I really hope it goes into 11.04, because it's a bug as far as i'm concerned.
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Hi Marco,
I'm subscribed to this bug; could please tell me which trunk you are
referring to - is it this one:
https://code.launchpad.net/~marcobiscaro2112 ?
Excuse my ignorance and paranoia, but how do I trust this code? Where
can I verify that this trunk is legit?
Many thanks.
Francis.
On Sun, 2
@prokher, @hunter-w: with the lastest unity version (trunk), it's now
possible to configure the automaximize value (see bug #754214). If it's
set to 100%, only previously maximized windows will start maximized.
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I'd like to register another vote for turning this option off
completely, I find it hugely invasive to have it deciding for me how big
is too big.
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I also terribly tired of this automaximize feature how can I disable
this completely? I would like the closed application to be opened with
the exactly same size and in the same exactly position of the screen.
But this weird feature always maximize window if it was large enough.
Gentlemen, it was i
The two bugs marked as a duplicate of this bug complain about the 75%
value which was the "fix" here when I get it right. So they aren't
duplicates I think.
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>> Why am I not allowed to customize this?
maybe because Ubuntu-11.04 is released and this feature was/is not a
priority.
On Tue, May 10, 2011 at 3:25 AM, Ben Howell <708...@bugs.launchpad.net> wrote:
> Why am I not allowed to customize this? I don't want my operating
> determining which windows
Why am I not allowed to customize this? I don't want my operating
determining which windows are more important than others.
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Title:
The Automaximi
Some windows always startup maximized on 11.04 when they where closed
while being very large.
For example:
Open gedit and drag it to one of the sides so it resizes itself to the half of
the screen. Something that is very usefull and often done. Then close gedit.
Now reopen gedit. It will open fu
Not being able to disable this feature is extremely frustrating to me.
If I want something maximized *I* will maximize it, thankyouverymuch.
This should have an on/off switch *and* a threshold slider somewhere,
probably the Window Preferences panel.
This feature also completely hoses fullscreen mo
I would agree that this is a problem. Perhaps there ought to be an
option somewhere for the user to establish the threshold for
automaximize. The current value makes me crazy on my netbook... it adds
numerous mouse-clicks before the screen is set to my liking and if ease
of use is a desired featu
Just as a follow up
I've no issue with the 75%, and haven't seen many complaints concerning.
Though a few netbook users who wish to maintain contact with the desktop have
mentioned wishing the % was a bit higher.
I routinely build unity for various reasons and have upped the % to 85 with no
ill
now it is ;)
** Changed in: unity
Status: Fix Committed => Fix Released
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Title:
The Automaximize windows in Unity value is too low
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The alpha2 bugs are not triaged yet, I'll set all the fix committed to
fix released for now. Thanks!
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Title:
The Automaximize windows in Unity val
Why this bug is not marked as fix released on unity?
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Title:
The Automaximize windows in Unity value is too low
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** Branch linked: lp:ubuntu/unity
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Title:
The Automaximize windows in Unity value is too low
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This bug was fixed in the package unity - 3.4.0-0ubuntu1
---
unity (3.4.0-0ubuntu1) natty; urgency=low
* New upstream release:
- Add places back to unity
- Add autoscroll to launcher (LP: #690096)
- Fix performance issue due to redecorate windows (LP: #705427)
- Chan
Added a screen of 13'' laptop with window a bit less than 75% - fits well
(With the current issue of possible invisible window creation has side benefit,
atm, of preventing some windows you currently wouldn't want opened maxed
(though the worst offenders are utility type windows that would never o
** Attachment added: "Screenshot.png"
https://bugs.launchpad.net/unity/+bug/708809/+attachment/1816787/+files/Screenshot.png
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Title:
The Auto
** Also affects: unity
Importance: Undecided
Status: New
** Changed in: unity
Status: New => Triaged
** Changed in: unity
Importance: Undecided => Low
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
** Changed in: unity
Assignee: (unassigned) => Didier Roc
Agreed. Let's move to 75% and test that for a while.
status confirmed
Mark
** Changed in: unity (Ubuntu)
Status: New => Confirmed
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Titl
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Title:
The Automaximize windows in Unity value is too low
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