fixed in utopic
** Changed in: tome (Ubuntu)
Status: Confirmed => Fix Released
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/368127
Title:
ToME Crashes Randomly
To manage notifications abou
I found that the bug happens to be fixed in the latest bug-fix release from the
present maintainer of the 2.3.x branch of ToME. His latest source can be found
here: http://gitorious.org/tome2/tome2 and the policy for these maintainance
releases is explained here: http://forum.t-o-m-e.net/viewtop
** Tags added: patch
--
ToME Crashes Randomly
https://bugs.launchpad.net/bugs/368127
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
--
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubun
I applied the above patch to a fresh source found here:
http://www.t-o-m-e.net/download.php?tome_current=0
It worked like a charm! I just needed to edit a makefile to point to the
adequate X11 directories.
So thanks a lot for this patch, and I hope it does get rolled in for the
benefit of future
Okay. I'm not sure how similar this is to the original patch, but the
following three line patch takes care of the issue.
There may be some other consequence of this. I didn't increase the
buffer so it is getting truncated, but I don't see it.
I'm just using strncpy instead of strcpy to make sure
It looks like wiki.t-o-m-e.net is currently off-line.
Worst case this patch should be easy to recreate.
There's a buffer overflow in the save-game logic. Since it only happened
saving the game, and most folks save the game before they quit, folks
never noticed the buffer overflow... until Valgrin
I've run into the exact same bug, with Tome-2.3.5, as distributed in
Ubuntu Lucid. Now a very bad thing is that the workaround proposed by
Steven Black on 2009-08-04 is not possible anymore, because the link on
his post is no longer valid... Does this patch still exist anywhere
else? Ideally it sho
** Changed in: tome (Ubuntu)
Status: New => Confirmed
--
ToME Crashes Randomly
https://bugs.launchpad.net/bugs/368127
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
--
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https:
I think you may have nailed the problem exactly. I turn on the "save
after x turns" feature because I am paranoid. Perhaps the crashing
wasn't as random as I thought, but was occurring after I had played a
little and tried to save. I was assuming that the save file that was
produced was corrupt bec
I ran across this bug report when I was experiencing a very similar
problem -- one which I think Adam may be experiencing.
Adam, is it really crashing randomly, or does it reliably crash when you
try to save the game? When it crashed via saving the game, it will
likely leave a save-file around whi
** Description changed:
Binary package hint: tome
When playing Troubles of Middle Earth in both console and graphical
mode, I experience random crashes. The console displays many lines of
- output about errors against SDL shared-object libraries. I am trying to
+ output about errors again
11 matches
Mail list logo