I'm closing this bug as the latest Glest versions already have
"AutoTest=0" in the configuration file by default. Thanks.
** Changed in: glest (Ubuntu)
Status: Incomplete => Fix Released
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After I added the line AutoTest=0 to the file mentioned
(~/.glest/glest.ini) and after that the problem did not repeat.
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Has this problem been fixed for you, or does the behavior continue?
** Changed in: glest (Ubuntu)
Status: New => Incomplete
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Tried. That. It works now. I have to check if it still crashes, though.
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htt
Hi,
I had the same problem. I found the answer here:
http://glest.org/glest_board/index.php?action=printpage;topic=4139.0
All you have to do is edit ~/.glest/glest.ini and add a line with
"AutoTest=0"
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I am sorry that I can't test that now. I have upgraded to 9.04 and now I
have a new set of problems.
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ubu
This may as well be the screensaver or other screen power save
features. Can you please try disabling them? If this is indeed the
problem I'll see what I can do (setting up an inhibit or whatever).
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I tried doing what you said- changed to metacity, but with the same
results and the same error message.
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(I saw your comment only now.)
I just upgraded to 9.04. Now the program doesn't even start. When run
from terminal, I get the following error:
Exception: Error accessing value: AutoTest in: glest.ini
Value not found in propertyMap: AutoTest, loaded from: glest.ini
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Not really.
The first thing you could do is, if you're using Compiz, try switching
to Metacity before you play (by pressing Alt+F2 and writing "metacity
--replace" into the "Run" dialogue which will pop up). Does it still
happen without Compiz?
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Ubuntu
Do you know who should be notified about that?
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I'm pretty sure this isn't a bug in Glest, but in your graphics
driver, window manager or wherever else.
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Siegfried-Angel Gevatter Pujals (RainCT)
Ubuntu Developer. Debian Contributor.
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** Attachment added: "Screenshot.png"
http://launchpadlibrarian.net/25803746/Screenshot.png
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