in-bubble/content blur is implemented and "fix released". Futhermore
starting with Karmic (Ubuntu 9.10) OpenSource xorg-drivers for intel
picked up the ability to correctly execute compiz' blur-plugin, thus one
can get behind-the-bubble blur too on such systems (e.g. intel X3100 aka
i965) if enable
** Changed in: notify-osd (Ubuntu)
Status: Confirmed => Triaged
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no blurring is present
https://bugs.launchpad.net/bugs/344896
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** Changed in: notify-osd (Ubuntu)
Importance: Undecided => Medium
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no blurring is present
https://bugs.launchpad.net/bugs/344896
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** Changed in: notify-osd (Ubuntu)
Status: Incomplete => Confirmed
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no blurring is present
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Thanks again, see you in other bugs.
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no blurring is present
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Oh, fragment-shaders themselves work just fine with the intel-driver.
I've used them on i915 and similar hardware successfully in the past.
The major shortcoming are the number of independent texture-lookups
(restricts the radius of the blur-kernel) and framebuffer-object support
(important for eff
Thanks for your answers Mirco! Can you tell me if there's any way to
track the status of fragment shaders in the intel driver?
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no blurring is present
https://bugs.launchpad.net/bugs/344896
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"behind the bubble"-blur:
The "behind the bubble"-blur can only be efficiently implemented by making use
of the compiz-plugin "blur", because for this effect to work correctly a lot of
knowledge about all the windows and their stacking is needed. The only process
to rightfully own that knowledge
Reopening since I need an answer from Mirco Müller.
https://wiki.ubuntu.com/NotifyOSD#Interaction to find the reference to the blur
in the specification.
** Changed in: notify-osd (Ubuntu)
Status: Invalid => Incomplete
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no blurring is present
https://bugs.launchpad.net/bugs/344896
You
Why did you say that the spec was not verbose enough?
"The bubble should blur whatever is behind it with a Gaussian blur of
0.125 em. "
and then
"Whenever the pointer moves into a bubble, whatever is behind the
bubble should instantly become no longer blurred, and the bubble
itself should instead r
The spec is not verbose enough on that topic. The blur behind/under the
bubble is handled by a compiz-plugin call "blur" (who knew ;). With the
current state of drivers for intel GPUs, this feature cannot be enabled
by default, due to serious performance hits it causes on rendering of
the desktop.
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