** Changed in: mesa
Importance: Unknown => Medium
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Title:
[Hardy] Blender's 3D viewport grid looks strange
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** Changed in: mesa
Importance: Medium => Unknown
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Title:
[Hardy] Blender's 3D viewport grid looks strange
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** Changed in: mesa (Debian)
Status: Confirmed => Fix Released
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[Hardy] Blender's 3D viewport grid looks strange
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This now appears fixed for me in Open Arena. I wonder if it was xserver-
xorg-video-intel and not mesa that was the games problem?
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[Hardy] Blender's 3D viewport grid looks strange
https://bugs.launchpad.net/bugs/199823
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moved the affected package to mesa for the record, this was fixed with
7.0.3~rc2-1ubuntu3.
** Changed in: mesa (Ubuntu)
Sourcepackagename: xserver-xorg-video-intel => mesa
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[Hardy] Blender's 3D viewport grid looks strange
https://bugs.launchpad.net/bugs/199823
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Great guys! Thanks I had this same problem when running Open Arena /
Wolfenstein ET. Had to downgrade mesa.
Again, Thanks.
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[Hardy] Blender's 3D viewport grid looks strange
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** Changed in: xserver-xorg-video-intel (Ubuntu)
Status: Confirmed => Fix Released
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[Hardy] Blender's 3D viewport grid looks strange
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Not sure if this is included in 7.0.3 or not, but this is the patch that
was applied upstream:
http://cgit.freedesktop.org/mesa/mesa/diff/?h=mesa_7_0_branch&id=1e83d70b6d07c7d3c61ee0ddf0de9420c167175d
Yay for 1 char bug fixes.
** Changed in: xserver-xorg-video-intel (Ubuntu)
Importance: Low
A new 7.0.3 mesa was just now released; perhaps we should consider
moving to that?
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[Hardy] Blender's 3D viewport grid looks strange
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Example screenshot of this bug in OpenArena, Hardy with all updates to
date.
** Attachment added: "shot.tga"
http://launchpadlibrarian.net/13119859/shot.tga
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[Hardy] Blender's 3D viewport grid looks strange
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** Attachment added: "working patch from the other bug tracker"
http://launchpadlibrarian.net/13101468/mesa.patch
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Just so you know. I repackaged mesa after applying the patch from the
other bug report. My games are working fine again now :) I think it
would really be nice if you packaged a patched version (or maybe a git
snapshot) for Hardy. A lot of users have this video chipset...
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[Hardy] Blender's 3D v
The patch is available there:
https://bugs.freedesktop.org/show_bug.cgi?id=14940
Couldn't you repackage libgl1-mesa-glx and apply this patch (please :)?
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[Hardy] Blender's 3D viewport grid looks strange
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** Changed in: mesa
Status: Confirmed => Fix Released
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** Changed in: mesa
Status: Unknown => Confirmed
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** Changed in: mesa (Debian)
Status: Unknown => Confirmed
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Added links to the corresponding Debian and Mesa bugs.
Until it gets fixed upstream, as a temporary hack using i965_dri.so from
version 7.0.2-4ubuntu2 seems to work, even with libgl1-mesa-
glx-7.0.3~rc2, at least so far I did not encounter instabilities with
this combo.
** Bug watch added: freed
I tested the screensaver and I have the same glitches.
** Attachment added: "screenshot"
http://launchpadlibrarian.net/12737613/Screenshot-Screensaver%20Preferences.png
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[Hardy] Blender's 3D viewport grid looks strange
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Tried to experiment with earlier versions of mesa, and downgrading
libgl1-mesa-dri and libgl1-mesa-glx to 7.0.2-4ubuntu2 solved the
problems, while they are present with the 7.0.3~rc2 versions. Meanwhile
I have found the easiest way to check if the problem is present is to
open Screensaver Preferen
Now with the attachment :)
** Attachment added: "Xorg.0.log"
http://launchpadlibrarian.net/12728671/Xorg.0.log
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[Hardy] Blender's 3D viewport grid looks strange
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Also my Xorg.log
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Forgot to add my lspci output.
** Attachment added: "lspci.txt"
http://launchpadlibrarian.net/12728667/lspci.txt
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[Hardy] Blender's 3D viewport grid looks strange
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I have the same bug on a Thinkpad R61i (with GM965). I think it is not a
Blender bug, as it reminds me the rendering glitches I found in 3D games
(see the attached screenshot). Johannes, could you try a simple 3D game
(e.g. ppracer) to see if it renders OK or with glitches?
I think the bug is in t
** Changed in: xserver-xorg-video-intel (Ubuntu)
Importance: Undecided => Low
Status: Incomplete => Confirmed
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[Hardy] Blender's 3D viewport grid looks strange
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I doubt that because former Hardy versions had the same problem like
gutsy has. This behaviour came with one of the last intel driver
updates!
** Attachment added: "Gutsy Screenshot"
http://launchpadlibrarian.net/12545334/Blender.png
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[Hardy] Blender's 3D viewport grid looks strange
https:
Couldn't it be a Blender problem?
** Changed in: xserver-xorg-video-intel (Ubuntu)
Status: New => Incomplete
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[Hardy] Blender's 3D viewport grid looks strange
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** Attachment added: "Screenshot with orthographic mode"
http://launchpadlibrarian.net/12517457/Screenshot2.png
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[Hardy] Blender's 3D viewport grid looks strange
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** Attachment added: "Screenshot with perspective mode"
http://launchpadlibrarian.net/12517447/Screenshot.png
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[Hardy] Blender's 3D viewport grid looks strange
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