** Changed in: canonical-devices-system-image
Status: Fix Committed => Fix Released
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Title:
Fallback image not shown when no image specifi
** Changed in: canonical-devices-system-image
Milestone: backlog => 13
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Title:
Fallback image not shown when no image specified
To manage no
** Changed in: canonical-devices-system-image
Status: Confirmed => Fix Committed
** Changed in: unity-scopes-api (Ubuntu)
Status: Fix Committed => Fix Released
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** Branch linked: lp:~ci-train-bot/unity8/unity8-ubuntu-xenial-
landing-064
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Title:
Fallback image not shown when no image specified
To manage n
This bug was fixed in the package unity8 - 8.11+16.04.20160212-0ubuntu1
---
unity8 (8.11+16.04.20160212-0ubuntu1) xenial; urgency=medium
[ Albert Astals Cid ]
* Do not use components in card creator generated code
* Forward the makesurevisible signal from the inner preview widge
** Changed in: unity-scopes-api (Ubuntu)
Status: In Progress => Fix Committed
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Title:
Fallback image not shown when no image specified
To
** Changed in: unity8 (Ubuntu)
Status: Opinion => In Progress
** Branch linked: lp:~michihenning/unity-scopes-api/doc-fix
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Title:
Fallbac
I've pushed an MR with the doc update for scopes API here:
https://code.launchpad.net/~michihenning/unity-scopes-api/doc-
fix/+merge/283001
** Changed in: unity-scopes-api (Ubuntu)
Status: Confirmed => In Progress
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B
If the card requires an image and the scope doesn't provide one, the
fallback should be shown.
If the scope does specify an image, but it doesn't load, the fallback
should be shown too.
That makes the most sense to me.
** Changed in: unity-scopes-api (Ubuntu)
Assignee: (unassigned) => Michi
W dniu 17.01.2016 o 16:06, Michi Henning pisze:
> What's the problem with doc? If it isn't right, I'll fix it.
The question is whether fallback was supposed to be used when the scope
did not send a url for the image, vs. if whatever it did send failed to
load.
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The intention was that a scope can specify a specific fallback image.
That image should be shown when the normal image load returns an error
or an empty image (zero-length ByteArray, or whatever type it is).
This allows the scope to specify a specific fallback image that might be
needed to keep st
Ultimately it's the call of whoever wrote the API and what was their
intention. I tend to agree that the fallback is only meant to deal with
cases where the scope can't do anything about it. When sending empty, it
might very well send the fallback URL instead.
What's the argument against the above
The new code is at
https://code.launchpad.net/~aacid/unity8/fallback_for_empty/+merge/282002
I still disagree with this solution and with Rodney expectation of what
the fallback image does given how the API is documented, but it's not my
call to decide if this goes in or not.
** Changed in: unity
yeah... I tend to agree that the fallback should be loaded if the
specified artwork fails to load. if the scope returns a empty icon, that
won't produce a failure. The dash can display what the scope requested
just fine. No need for a fallback.
I totally get Rodney's point too, in the end it's pro
> If it's the image to be shown when there is an error loading the image, then
> the API is wrong,
No, it is exactly that. That is the reason why fallback was introduced for, in
case the art image fails to load (server is overloaded, resource is gone, etc)
and then we show a fallback.
It is d
Oh, and one can also define a different CategoryRenderer JSON for cards
where one actually wishes to have a blank image, which does not include
the fallback. Showing the fallback when specified and the artwork is
empty, does not change that. That is how one should be doing
intentionally blank resul
I guess you can detect that your sending us an empty image, why not send
the fallback image directly instead of an empty image and waiting for us
to replace that with the fallback?
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https:
Doing that will make it not possible to actually specify a blank artwork
if we ever want one. -> if we specify a fallback image
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Title:
Fallback
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