Well yes... there are two issues:
1. the top panel is not hidden
2. the top panel pushes the entire application down so the bottom is clipped
off
I only have a dual-display setup.
- the left display is the primary
- the right display is the secondary
This problem is occurring on the righ
** Attachment added: "screenshot demonstrating the clipping"
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/743621/+attachment/1946122/+files/Screenshot.png
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https://bugs.launchpad.net/bugs/743621
Title:
fullscreen opengl application is displayed oddly
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Public bug reported:
Binary package hint: unity
On an Nvidia-based dual-display desktop when a fullscreen opengl
application is launched on the secondary display (it doesn't have a menu
or toolbar or any of the usual UI stuff) then the application screen is
shifted down by the full height of the
I have a proposed fix for this sitting in lp:~rocky-burt/trac-
bzr/bug-263300
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Does not work with bzr 1.6
https://bugs.launchpad.net/bugs/263300
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So going through the tests we can see the bug being reproduced with
test_node.test_get_history. Simple reproduction with with Bzr 1.12
shows:
$ nosetests tracbzr.tests.test_node
No handlers could be found for logger "bzr"
.E.
==
Crash report
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Changing sounds crashes gaim
https://launchpad.net/bugs/56810
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Public bug reported:
Simply went to the selection for changing the sound when someone says
your name and hit the browse button, gaim froze for about 10sec and then
crashed.
** Affects: gaim (Ubuntu)
Importance: Untriaged
Status: Unconfirmed
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Changing sounds crashes gaim
https://